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// (c) R.I.Allen 2002
// You may use this code in anyway that you feel, no guarantees or waranties are implied
// please keep all headers with any source used.
//
#if !defined(AFX_PIDIALOG_H__EDCC59B1_D567_11D6_ADAD_00B0D0652E95__INCLUDED_)
#define AFX_PIDIALOG_H__EDCC59B1_D567_11D6_ADAD_00B0D0652E95__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PIDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPIDialog dialog
class _PLUGIN_API CPIDialog : public CDialog
{
// Construction
public:
DECLARE_DYNCREATE(CPIDialog) ;
CPIDialog() ;
CPIDialog(LPCTSTR lpszTemplateName, CWnd* pParentWnd = NULL) : CDialog(lpszTemplateName, pParentWnd)
{
m_pMaps = NULL ;
m_MapCount = 0 ;
} ;
CPIDialog(UINT nIDTemplate, CWnd* pParentWnd = NULL) : CDialog(nIDTemplate, pParentWnd)
{
m_pMaps = NULL ;
m_MapCount = 0 ;
} ;
virtual ~CPIDialog() ;
void SuppressThisMessage(bool suppress) { m_bSuppressThisMessage = suppress ;} ;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPIDialog)
protected:
//}}AFX_VIRTUAL
private:
CPlugInMap** m_pMaps ;
int m_MapCount ;
bool m_bSuppressThisMessage ;
CPIState m_state;
// Implementation
protected:
void InitialisePlugIns() ;
virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
virtual BOOL OnWndMsg(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pResult);
// Generated message map functions
//{{AFX_MSG(CPIDialog)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PIDIALOG_H__EDCC59B1_D567_11D6_ADAD_00B0D0652E95__INCLUDED_)
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A research and development programmer working for a pharmaceutical instrument company for the past 17 years.
I am one of those lucky people who enjoys his work and spends more time than he should either doing work or reseaching new stuff. I can also be found on playing DDO on the Cannith server (Send a tell to "Maetrim" who is my current main)
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