#if !defined(AFX_GFXINCOMBOSTATIC_H__B8F997D4_E92B_11D1_86F0_000000000000__INCLUDED_) #define AFX_GFXINCOMBOSTATIC_H__B8F997D4_E92B_11D1_86F0_000000000000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // GfxInComboStatic.h : header file // ///////////////////////////////////////////////////////////////////////////// // CGfxInComboStatic window class CGfxInCombo; class CGfxInComboStatic : public CStatic { // Construction public: CGfxInComboStatic(); // Attributes public: CGfxInCombo * pCombo; // Operations public: COLORREF crColor; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CGfxInComboStatic) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation public: virtual ~CGfxInComboStatic(); // Generated message map functions protected: //{{AFX_MSG(CGfxInComboStatic) afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GFXINCOMBOSTATIC_H__B8F997D4_E92B_11D1_86F0_000000000000__INCLUDED_)
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