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TetroGL: An OpenGL Game Tutorial in C++ for Win32 platforms - Part 3

, 7 Nov 2008
Learn how to draw text and handle the states of your game.
Tutorial3_bin.zip
TetroGL
01 Digitall.ttf
Block.png
DevIL.dll
HighScoreItems.png
MainBackground.png
MenuItems.png
MenuTitle.png
PlayBckgnd.png
ProgressBar.png
ScoresTitle.png
TetroGL.exe
Thumbs.db
Tutorial3_src.zip
dependencies
DevIL
include
IL
lib
DevIL.dll
DevIL.exp
DevIL.lib
ILU.dll
ILU.exp
ILU.lib
ILUT.dll
ILUT.exp
ILUT.lib
src
bin
01 Digitall.ttf
Block.png
DevIL.dll
HighScoreItems.png
MainBackground.png
MenuItems.png
MenuTitle.png
PlayBckgnd.png
ProgressBar.png
ScoresTitle.png

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Cedric Moonen
Engineer
Belgium Belgium
I am a 29 years old guy and I live with my girlfriend in Hoegaarden, little city from Belgium well known for its white beer Smile | :) .
I studied as an industrial engineer in electronics but I oriented myself more towards software development when I started to work.
Currently I am working in a research centre in mechatronica. I mainly develop in C++ but I also do a bit of Java.
When I have so spare time, I like to read (mainly fantasy) and play electric guitar.

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