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// CpuLoad.h : Declaration of the CCpuLoad
#pragma once
#ifdef STANDARDSHELL_UI_MODEL
#include "resource.h"
#endif
#ifdef POCKETPC2003_UI_MODEL
#include "resourceppc.h"
#endif
#ifdef SMARTPHONE2003_UI_MODEL
#include "resourcesp.h"
#endif
#ifdef AYGSHELL_UI_MODEL
#include "resourceayg.h"
#endif
#include "ToolBox.h"
#include "CpuLoad.h"
#include "_ICpuLoadEvents_CP.h"
#include "Windows\AutoCriticalSection.h"
#include "Threads\TimerThread.h"
#include "Threads\IdleThread.h"
#define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA
#if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
#error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms."
#endif
// CCpuLoad
class ATL_NO_VTABLE CCpuLoad :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<CCpuLoad, &CLSID_CpuLoad>,
public ISupportErrorInfo,
public IConnectionPointContainerImpl<CCpuLoad>,
public CProxy_ICpuLoadEvents<CCpuLoad>,
public IDispatchImpl<ICpuLoad, &IID_ICpuLoad, &LIBID_ToolBoxLib, /*wMajor =*/ 1, /*wMinor =*/ 0>,
public Threads::TimerCallback
{
public:
CCpuLoad();
#ifndef _CE_DCOM
DECLARE_REGISTRY_RESOURCEID(IDR_CPULOAD)
#endif
#ifdef _CE_DCOM
DECLARE_REGISTRY_RESOURCEID(IDR_CPULOADDCOM)
#endif
BEGIN_COM_MAP(CCpuLoad)
COM_INTERFACE_ENTRY(ICpuLoad)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
COM_INTERFACE_ENTRY(IConnectionPointContainer)
END_COM_MAP()
BEGIN_CONNECTION_POINT_MAP(CCpuLoad)
CONNECTION_POINT_ENTRY(__uuidof(_ICpuLoadEvents))
END_CONNECTION_POINT_MAP()
DECLARE_PROTECT_FINAL_CONSTRUCT()
//DECLARE_CLASSFACTORY_SINGLETON(CCpuLoad)
HRESULT FinalConstruct();
void FinalRelease();
public:
// COM
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
// ICpuLoad
STDMETHOD(Start)(void);
STDMETHOD(Stop)(void);
// C++
// TimerCallback
void OnTimer();
private:
bool m_started;
Threads::TimerThread m_timerThread;
Threads::IdleThread m_idleThread;
Windows::CriticalSection m_lock;
Windows::Handle m_handle;
};
OBJECT_ENTRY_AUTO(__uuidof(CpuLoad), CCpuLoad)
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