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Mouse Selection in OpenGL Scene

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25 Oct 2002CPOL3 min read 249.1K   12.5K   82  
One another approach for picking objects with the mouse in OpenGL scene.
// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "MouseSel.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CMainFrame

IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
	ON_WM_CREATE()
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};


// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
}

CMainFrame::~CMainFrame()
{
}


int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}
	// TODO: Delete these three lines if you don't want the toolbar to be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CMDIFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}


// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CMDIFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CMDIFrameWnd::Dump(dc);
}

#endif //_DEBUG


// CMainFrame message handlers

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Bosnia and Herzegovina Bosnia and Herzegovina
Bahrudin Hrnjica holds a Ph.D. degree in Technical Science/Engineering from University in Bihać.
Besides teaching at University, he is in the software industry for more than two decades, focusing on development technologies e.g. .NET, Visual Studio, Desktop/Web/Cloud solutions.

He works on the development and application of different ML algorithms. In the development of ML-oriented solutions and modeling, he has more than 10 years of experience. His field of interest is also the development of predictive models with the ML.NET and Keras, but also actively develop two ML-based .NET open source projects: GPdotNET-genetic programming tool and ANNdotNET - deep learning tool on .NET platform. He works in multidisciplinary teams with the mission of optimizing and selecting the ML algorithms to build ML models.

He is the author of several books, and many online articles, writes a blog at http://bhrnjica.net, regularly holds lectures at local and regional conferences, User groups and Code Camp gatherings, and is also the founder of the Bihac Developer Meetup Group. Microsoft recognizes his work and awarded him with the prestigious Microsoft MVP title for the first time in 2011, which he still holds today.

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