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//------------------------------------------------------------------------------
#include "stdafx.h"
#include "Singleton.h"
#include "SingletonDlg.h"
//------------------------------------------------------------------------------
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//------------------------------------------------------------------------------
CSingletonDlg::CSingletonDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSingletonDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
//------------------------------------------------------------------------------
void CSingletonDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
//------------------------------------------------------------------------------
BEGIN_MESSAGE_MAP(CSingletonDlg, CDialog)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
END_MESSAGE_MAP()
//------------------------------------------------------------------------------
BOOL CSingletonDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE);
SetIcon(m_hIcon, FALSE);
return TRUE;
}
//------------------------------------------------------------------------------
void CSingletonDlg::OnPaint()
{
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//------------------------------------------------------------------------------
HCURSOR CSingletonDlg::OnQueryDragIcon ()
{
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
return (HCURSOR) m_hIcon ;
}
//------------------------------------------------------------------------------
void CSingletonDlg::SetCommandLine ( LPCTSTR aCommand )
{
SetDlgItemText ( IDC_STATUS, aCommand ) ;
}
//------------------------------------------------------------------------------
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Developing windows applications for over 15 years now starting on Win 3.1 with Object Oriented Pascal, progressed to C++ and OWL, in 1996 switch to MFC and never looked back, now focusing on .NET/Mono.