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SpaceShoot - A multiplayer game in HTML5

, 15 Jan 2012 CPOL 61.9K 6.8K 153
Building a simple multiplayer game using C# for the server and JavaScript with WebSockets and Canvas for the client application
client.zip
asteroid.png
bg.jpg
explosion.png
implosion.png
shiposion.png
server.zip
packages
Fleck.0.8.0.3
Fleck.0.8.0.3.nupkg
lib
net40
Fleck.dll
HttpClient.0.6.0
HttpClient.0.6.0.nupkg
lib
40
Microsoft.Net.Http.Formatting.dll
System.Net.Http.dll
JsonValue.0.6.0
JsonValue.0.6.0.nupkg
lib
40
Microsoft.Json.dll
Microsoft.Server.Common.dll
Newtonsoft.Json.4.0.5
lib
net20
net40
SpaceShooterServer
SpaceShooterServer.suo
bin
Properties
SpaceShooterServer.csproj.user

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Florian Rappl
Chief Technology Officer
Germany Germany
Florian is from Regensburg, Germany. He started his programming career with Perl. After programming C/C++ for some years he discovered his favorite programming language C#. He did work at Siemens as a programmer until he decided to study Physics. During his studies he worked as an IT consultant for various companies.

Florian is also giving lectures in C#, HTML5 with CSS3 and JavaScript, and other topics. Having graduated from University with a Master's degree in theoretical physics he is currently busy doing his PhD in the field of High Performance Computing.

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