// LCDMatrixDlg.cpp : implementation file
//
#include "stdafx.h"
#include "LCDMatrix.h"
#include "LCDMatrixDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLCDMatrixDlg dialog
CLCDMatrixDlg::CLCDMatrixDlg(CWnd* pParent /*=NULL*/)
: CDialog(CLCDMatrixDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CLCDMatrixDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CLCDMatrixDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLCDMatrixDlg)
DDX_Control(pDX, IDC_MATRIXDOWN2, m_lcddown2);
DDX_Control(pDX, IDC_LCDLEFT, m_lcdleft);
DDX_Control(pDX, IDC_MATRIXDOWN, m_lcddown);
DDX_Control(pDX, IDC_MATRIXSMALL, m_lcdstaticsmall);
DDX_Control(pDX, IDC_LCDSTATIC, m_lcdstatic);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLCDMatrixDlg, CDialog)
//{{AFX_MSG_MAP(CLCDMatrixDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLCDMatrixDlg message handlers
BOOL CLCDMatrixDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CString tmpstr;
// TODO: Add extra initialization here
m_lcdstatic.SetNumberOfLines(1);
m_lcdstatic.SetXCharsPerLine(18);
m_lcdstatic.SetSize(CMatrixStatic::LARGE);
m_lcdstatic.SetDisplayColors(RGB(0, 0, 0), RGB(0, 255, 50), RGB(0, 103, 30));
m_lcdstatic.AdjustClientXToSize(18);
m_lcdstatic.AdjustClientYToSize(1);
m_lcdstatic.SetText(_T("Scroll Right .."));
m_lcdstatic.SetAutoPadding(true); //demonstrates auto padding with defalt character
m_lcdstatic.DoScroll(300, CMatrixStatic::RIGHT);
m_lcdleft.SetNumberOfLines(1);
m_lcdleft.SetXCharsPerLine(18);
m_lcdleft.SetSize(CMatrixStatic::LARGE);
m_lcdleft.SetDisplayColors(RGB(0, 0, 0), RGB(255, 60, 0), RGB(103, 30, 0));
m_lcdleft.AdjustClientXToSize(18);
m_lcdleft.AdjustClientYToSize(1);
m_lcdleft.SetText(_T("Scroll Left .."));
m_lcdleft.SetAutoPadding(true, '!'); //demonstrates auto padding with different character
m_lcdleft.DoScroll(150, CMatrixStatic::LEFT);
m_lcdstaticsmall.SetNumberOfLines(3);
m_lcdstaticsmall.SetXCharsPerLine(32);
m_lcdstaticsmall.SetSize(CMatrixStatic::SMALL);
m_lcdstaticsmall.AdjustClientXToSize(32);
m_lcdstaticsmall.AdjustClientYToSize(3);
m_lcdstaticsmall.SetText(_T(" !\"#$%&'()*+,-./0123456789;:<=>?@ABCDEFGHIJKLMNO PQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~"));
m_lcdstaticsmall.DoScroll(400, CMatrixStatic::RIGHT);
m_lcddown.SetNumberOfLines(3);
m_lcddown.SetXCharsPerLine(16);
m_lcddown.SetSize(CMatrixStatic::TINY);
m_lcddown.SetDisplayColors(RGB(165, 181, 66), RGB(0, 0, 0), RGB(148, 156, 66));
m_lcddown.AdjustClientXToSize(16);
m_lcddown.AdjustClientYToSize(3);
m_lcddown.SetText(_T(" LCDMATRIX by Nic Wilson "));
m_lcddown.DoScroll(600, CMatrixStatic::UP);
m_lcddown2.SetNumberOfLines(3);
m_lcddown2.SetXCharsPerLine(16);
m_lcddown2.SetSize(CMatrixStatic::SMALL);
m_lcddown2.SetDisplayColors(RGB(0, 0, 0), RGB(255, 181, 63), RGB(103, 64, 23));
m_lcddown2.AdjustClientXToSize(16);
m_lcddown2.AdjustClientYToSize(3);
m_lcddown2.SetText(_T(" Scroll Down "));
m_lcddown2.DoScroll(600, CMatrixStatic::DOWN);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CLCDMatrixDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CLCDMatrixDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CLCDMatrixDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
m_lcdstatic.StopScroll();
m_lcdleft.StopScroll();
m_lcddown.StopScroll();
m_lcddown2.StopScroll();
CDialog::OnClose();
}