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Smoothing Kinect Depth Frames in Real-Time

, 24 Jan 2012
Removing noise from the Kinect Depth Frames in real-time using pixel filters and weighted moving average techniques.
<Application x:Class="KinectDepthSmoothing.App"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             StartupUri="MainWindow.xaml">
    <Application.Resources>
         
    </Application.Resources>
</Application>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Karl Sanford
Software Developer Open Systems Technologies
United States United States
First learned to program in 1997 on my TI-83 and have been doing it ever since, with a foray into networking and infrastructure.
 
Mostly a C# junky (Win\Web Forms, WP7.5/8, WPF and MVC), though I have experience with many other technologies and products.
 
I have also been trying to learn and apply more in the area of AI; focusing on computer vision, natural language processing, and classification.
 
In my spare time, I love to tinker with electronics and various useless DIY projects.
 
My brain is a shark... if it stops moving, it will die. I'm always looking to learn more.
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