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Smoothing Kinect Depth Frames in Real-Time

, 24 Jan 2012 CPOL
Removing noise from the Kinect Depth Frames in real-time using pixel filters and weighted moving average techniques.

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KinectDepthSmoothing", "KinectDepthSmoothing\KinectDepthSmoothing.csproj", "{D7452158-604F-4BDF-A09C-DF9643C2ADDC}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|x86 = Debug|x86
		Release|x86 = Release|x86
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{D7452158-604F-4BDF-A09C-DF9643C2ADDC}.Debug|x86.ActiveCfg = Debug|x86
		{D7452158-604F-4BDF-A09C-DF9643C2ADDC}.Debug|x86.Build.0 = Debug|x86
		{D7452158-604F-4BDF-A09C-DF9643C2ADDC}.Release|x86.ActiveCfg = Release|x86
		{D7452158-604F-4BDF-A09C-DF9643C2ADDC}.Release|x86.Build.0 = Release|x86
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Karl Sanford
Software Developer Open Systems Technologies
United States United States
First learned to program in 1997 on my TI-83 and have been doing it ever since, with a foray into networking and infrastructure.
 
Mostly a C# junky (Win\Web Forms, WP7.5/8, WPF and MVC), though I have experience with many other technologies and products.
 
I have also been trying to learn and apply more in the area of AI; focusing on computer vision, natural language processing, and classification.
 
In my spare time, I love to tinker with electronics and various useless DIY projects.
 
My brain is a shark... if it stops moving, it will die. I'm always looking to learn more.
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Web03 | 2.8.141015.1 | Last Updated 24 Jan 2012
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