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// TTPolygon.h : main header file for the TTPolygon application
//
#if !defined(AFX_STARTINGGDIPLUS_H__4CC93544_46D9_11D5_AE4A_0080ADB4DF70__INCLUDED_)
#define AFX_STARTINGGDIPLUS_H__4CC93544_46D9_11D5_AE4A_0080ADB4DF70__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTTPolygonApp:
// See TTPolygon.cpp for the implementation of this class
//
class CTTPolygonApp : public CWinApp
{
public:
CTTPolygonApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTTPolygonApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTTPolygonApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
ULONG_PTR m_gdiplusToken;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STARTINGGDIPLUS_H__4CC93544_46D9_11D5_AE4A_0080ADB4DF70__INCLUDED_)
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I've been a coding guy for 15 years, using C/C++ and assembly. Also using database to do information presenation with graphics applications.