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OpenGL MFC AppWizard

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15 Jan 2009GPL36 min read 155.1K   5.4K   68  
An article showing how to make a Custom AppWizard for OpenGL applications in Visual Studio .NET 2008
// MainFrm.h : interface of the CMainFrame class
//


#pragma once

#include "ChildView.h"

class CMainFrame : public CFrameWnd
{
	DECLARE_DYNAMIC(CMainFrame)
	
public:
	CMainFrame();
	virtual ~CMainFrame() {}


// Overrides
public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);

// Implementation
public:
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CChildView    m_wndView;

// Generated message map functions
protected:
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnSetFocus(CWnd *pOldWnd);
	DECLARE_MESSAGE_MAP()
};


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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


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United Kingdom United Kingdom
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