- openglwizard.zip
- OpenGLWizard
- OpenGLWizard.sln
- OpenGLWizard
- 1033
- default.vcproj
- HTML
- 1033
- Images
- OpenGLWizard.png
- OpenGLWizard_Background.gif
- OpenGLWizard.ico
- OpenGLWizard.vcproj
- OpenGLWizard.vsdir
- OpenGLWizard.vsz
- Scripts
- 1033
- Templates
- 1033
- openglapplication.zip
- OpenGLApplication
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// OpenGLApplication.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "OpenGLApplication.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// COpenGLApplicationApp
BEGIN_MESSAGE_MAP(COpenGLApplicationApp, CWinApp)
ON_COMMAND(ID_APP_ABOUT, &COpenGLApplicationApp::OnAppAbout)
END_MESSAGE_MAP()
// COpenGLApplicationApp construction
COpenGLApplicationApp::COpenGLApplicationApp()
{
}
// The one and only COpenGLApplicationApp object
COpenGLApplicationApp theApp;
// COpenGLApplicationApp initialization
BOOL COpenGLApplicationApp::InitInstance()
{
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinApp::InitInstance();
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
SetRegistryKey(_T("OpenGL Application"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object
CMainFrame* pFrame = new CMainFrame;
if (!pFrame)
return FALSE;
m_pMainWnd = pFrame;
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
// The one and only window has been initialized, so show and update it
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
return TRUE;
}
// COpenGLApplicationApp message handlers
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// App command to run the dialog
void COpenGLApplicationApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
// COpenGLApplicationApp message handlers
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