Click here to Skip to main content
Click here to Skip to main content
Articles » Multimedia » OpenGL » General » Downloads
 
Add your own
alternative version
Go to top

OpenGL MFC AppWizard

, 15 Jan 2009
An article showing how to make a Custom AppWizard for OpenGL applictions in Visual Studio .NET 2008
OpenGLApplication.zip
OpenGLApplication
OpenGLApplication
res
OpenGLApplication.ico
Toolbar.bmp
OpenGLWizard.zip
OpenGLWizard
OpenGLWizard
1033
Images
DottedHori.gif
DottedVert.gif
spacer.gif
HTML
1033
Images
OpenGLWizard.png
OpenGLWizard_Background.gif
OpenGLWizard.ico
OpenGLWizard.vsdir
OpenGLWizard.vsz
Scripts
1033
Templates
1033
res
OpenGLApplication.ico
Toolbar.bmp
Templates.inf
// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "[!output PROJECT_NAME].h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CMainFrame

IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	ON_WM_CREATE()
	ON_WM_SETFOCUS()
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

CMainFrame::CMainFrame()
{
}


int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	// create a view to occupy the client area of the frame
	if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW,
		CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
	{
		TRACE0("Failed to create view window\n");
		return -1;
	}
	
	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;

	cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
	cs.lpszClass = AfxRegisterWndClass(0);

	return TRUE;
}


// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG


// CMainFrame message handlers

void CMainFrame::OnSetFocus(CWnd* /*pOldWnd*/)
{
	// forward focus to the view window
	m_wndView.SetFocus();
}

BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
	// let the view have first crack at the command
	if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
		return TRUE;

	// otherwise, do default handling
	return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

Share

About the Author

Dave Kerr
Software Developer
United Kingdom United Kingdom
Follow my blog at www.dwmkerr.com and find out about my charity at www.childrenshomesnepal.org.
Follow on   Twitter

| Advertise | Privacy | Mobile
Web03 | 2.8.140916.1 | Last Updated 15 Jan 2009
Article Copyright 2009 by Dave Kerr
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid