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OpenGL MFC AppWizard

, 15 Jan 2009 GPL3
An article showing how to make a Custom AppWizard for OpenGL applictions in Visual Studio .NET 2008
OpenGLApplication.zip
OpenGLApplication
OpenGLApplication
res
OpenGLApplication.ico
Toolbar.bmp
OpenGLWizard.zip
OpenGLWizard
OpenGLWizard
1033
Images
DottedHori.gif
DottedVert.gif
spacer.gif
HTML
1033
Images
OpenGLWizard.png
OpenGLWizard_Background.gif
OpenGLWizard.ico
OpenGLWizard.vsdir
OpenGLWizard.vsz
Scripts
1033
Templates
1033
res
OpenGLApplication.ico
Toolbar.bmp
Templates.inf
//	OGLSurface.h
//	Created by Dave Kerr, 20/04/2002 21:45:46
//
//	The OpenGLSurface is a drawing surface for OpenGL.

#pragma once

#include "DIBSurface.h"

class COpenGLSurface : public CDIBSurface  
{
public:
	COpenGLSurface() : m_hRenderContext(NULL) {}
	virtual ~COpenGLSurface() {}

	//	Creation / destruction
	virtual bool	Create(int nWidth, int nHeight, int nBitCount);
	virtual void	Destroy();

	//	Render Contexts
	virtual void	MakeCurrent();
	static void		MakeNoneCurrent() {wglMakeCurrent(NULL, NULL);}

protected:
	HGLRC			m_hRenderContext;
};

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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About the Author

Dave Kerr
Software Developer
United Kingdom United Kingdom
Follow my blog at www.dwmkerr.com and find out about my charity at www.childrenshomesnepal.org.
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