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OpenGL MFC AppWizard

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15 Jan 2009GPL36 min read 155.1K   5.4K   68  
An article showing how to make a Custom AppWizard for OpenGL applications in Visual Studio .NET 2008
// [!output PROJECT_NAME]View.h : interface of the C[!output PROJECT_NAME]View class
//


#pragma once

#include "OpenGLView.h"

// C[!output PROJECT_NAME]View window

class C[!output PROJECT_NAME]View : public COpenGLView
{

public:

	//	Constructor / Destructor.
	C[!output PROJECT_NAME]View();
	virtual ~C[!output PROJECT_NAME]View();

// Attributes
public:

// Operations
public:

// Overrides
	protected:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);

	//	Main OpenGL functions.
	virtual void DoOpenGLDraw();
	virtual void DoOpenGLResize(int nWidth, int nHeight);

	// Generated message map functions
protected:
	DECLARE_MESSAGE_MAP()
};

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


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