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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Windows;
using AnaglyphShaderEffect;
namespace Anaglyp1
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
Window w1 = new TestWindow();
Window w2 = new AnaglyphImageWindow();
Window w3 = new AnaglyphRenderWindow();
Window w4 = new PhantogramWindow();
w4.Show();
w3.Show();
w2.Show();
w1.Show();
}
}
}
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