Click here to Skip to main content
15,884,986 members
Articles / Web Development / HTML

Flicker Free Drawing In MFC

Rate me:
Please Sign up or sign in to vote.
4.96/5 (174 votes)
25 Mar 2002CPOL1 min read 1.2M   18K   314  
A simple animation example which is used to show CMemDC in several modes
#ifndef _MEMDC_H_
#define _MEMDC_H_

//////////////////////////////////////////////////
// CMemDC - memory DC
//
// Author: Keith Rule
// Email:  keithr@europa.com
// Copyright 1996-1999, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
//                   Added print support. - KR
//
//           11/3/99 Fixed most common complaint. Added
//                   background color fill. - KR
//
//           11/3/99 Added support for mapping modes other than
//                   MM_TEXT as suggested by Lee Sang Hun. - KR
//
// This class implements a memory Device Context which allows
// flicker free drawing.

class CMemDC : public CDC {
private:	
	CBitmap		m_bitmap;		// Offscreen bitmap
	CBitmap*	m_oldBitmap;	// bitmap originally found in CMemDC
	CDC*		m_pDC;			// Saves CDC passed in constructor
	CRect		m_rect;			// Rectangle of drawing area.
	BOOL		m_bMemDC;		// TRUE if CDC really is a Memory DC.
public:
	
	CMemDC(CDC* pDC, const CRect* pRect = NULL) : CDC()
	{
		ASSERT(pDC != NULL); 

		// Some initialization
		m_pDC = pDC;
		m_oldBitmap = NULL;
		m_bMemDC = !pDC->IsPrinting();

		// Get the rectangle to draw
		if (pRect == NULL) {
			pDC->GetClipBox(&m_rect);
		} else {
			m_rect = *pRect;
		}
		
		if (m_bMemDC) {
			// Create a Memory DC
			CreateCompatibleDC(pDC);
			pDC->LPtoDP(&m_rect);

			m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
			m_oldBitmap = SelectObject(&m_bitmap);
			
			SetMapMode(pDC->GetMapMode());
			pDC->DPtoLP(&m_rect);
			SetWindowOrg(m_rect.left, m_rect.top);
		} else {
			// Make a copy of the relevent parts of the current DC for printing
			m_bPrinting = pDC->m_bPrinting;
			m_hDC       = pDC->m_hDC;
			m_hAttribDC = pDC->m_hAttribDC;
		}

		// Fill background 
		FillSolidRect(m_rect, pDC->GetBkColor());
	}

	
	~CMemDC()	
	{		
		if (m_bMemDC) {
			// Copy the offscreen bitmap onto the screen.
			m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
				this, m_rect.left, m_rect.top, SRCCOPY);			
			
			//Swap back the original bitmap.
			SelectObject(m_oldBitmap);		
		} else {
			// All we need to do is replace the DC with an illegal value,
			// this keeps us from accidently deleting the handles associated with
			// the CDC that was passed to the constructor.			
			m_hDC = m_hAttribDC = NULL;
		}	
	}
	
	// Allow usage as a pointer	
	CMemDC* operator->() 
	{
		return this;
	}	

	// Allow usage as a pointer	
	operator CMemDC*() 
	{
		return this;
	}
};

#endif

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United States United States
I work at Tektronix in Beaverton OR. I've been programming for fun since 1975 (I started while in a Computer Explorer Scout group in Spokane WA). I've been programming in C since 1979 and I've been working professionally since 1983.

I really enjoy www.codeproject.com. It has saved me an incredible amount of time. I only hope my small contributions have given back some of what I've taken.

Comments and Discussions