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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AGE_Engine3D;
using AGE_Engine3D.Math;
using AGE_Engine3D.RenderObjects;
namespace AGE_Engine3D.Spatial
{
public interface ISpatialNode : IRenderOpenGL
{
Matrix_44 WorldTransform { get; set; }
Matrix_44 LocalTransform { get; set; }
bool IsVisable { get; set; }
void NowScale(Vector3Df vScale);
void NowMove(Vector3Df vDelta);
void NowRotate(Vector3Df vAxis, float DeltaAngle);
void NowRotate(float First_The_Xaxis_Angle, float Next_The_Yaxis_Angle, float Finnaly_The_Zaxis_Angle);
void Reset_Default();
}
}
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I am a licensed Electrical Engineer at Lea+Elliott, Inc. We specialize in the planning, procurement and implementation of transportation systems, with special emphasis on automated and emerging technologies.