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AAC Encode

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17 Feb 2012CPOL3 min read 67K   5K   27  
Raw Audio data is encoded to AAC compression using ffmmpeg library.
/*
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVFILTER_VSINK_BUFFER_H
#define AVFILTER_VSINK_BUFFER_H

/**
 * @file
 * memory buffer sink API for audio and video
 */

#include "avfilter.h"

/**
 * Struct to use for initializing a buffersink context.
 */
typedef struct {
    const enum PixelFormat *pixel_fmts; ///< list of allowed pixel formats, terminated by PIX_FMT_NONE
} AVBufferSinkParams;

/**
 * Create an AVBufferSinkParams structure.
 *
 * Must be freed with av_free().
 */
AVBufferSinkParams *av_buffersink_params_alloc(void);

/**
 * Struct to use for initializing an abuffersink context.
 */
typedef struct {
    const enum AVSampleFormat *sample_fmts; ///< list of allowed sample formats, terminated by AV_SAMPLE_FMT_NONE
    const int64_t *channel_layouts;         ///< list of allowed channel layouts, terminated by -1
    const int *packing_fmts;                ///< list of allowed packing formats
} AVABufferSinkParams;

/**
 * Create an AVABufferSinkParams structure.
 *
 * Must be freed with av_free().
 */
AVABufferSinkParams *av_abuffersink_params_alloc(void);

/**
 * Tell av_buffersink_get_buffer_ref() to read video/samples buffer
 * reference, but not remove it from the buffer. This is useful if you
 * need only to read a video/samples buffer, without to fetch it.
 */
#define AV_BUFFERSINK_FLAG_PEEK 1

/**
 * Get an audio/video buffer data from buffer_sink and put it in bufref.
 *
 * This function works with both audio and video buffer sinks.
 *
 * @param buffer_sink pointer to a buffersink or abuffersink context
 * @param flags a combination of AV_BUFFERSINK_FLAG_* flags
 * @return >= 0 in case of success, a negative AVERROR code in case of
 * failure
 */
int av_buffersink_get_buffer_ref(AVFilterContext *buffer_sink,
                                 AVFilterBufferRef **bufref, int flags);

#if FF_API_OLD_VSINK_API
/**
 * @deprecated Use av_buffersink_get_buffer_ref() instead.
 */
attribute_deprecated
int av_vsink_buffer_get_video_buffer_ref(AVFilterContext *buffer_sink,
                                         AVFilterBufferRef **picref, int flags);
#endif

#endif /* AVFILTER_VSINK_BUFFER_H */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) 3k Techonologies
United States United States
Suresh Potluri has worked in Windows device drivers, Solid experience in NDIS Layer, developed many NDIS Miniport drivers. Extensive experience in developing NDIS miniport drivers, building WHQL/DTM setup, clearing all WHQL/DTM tests, and subsequently getting device signature/logo process for the developed drivers. He also was also solely responsible for debugging traps and blue screens for a number of years.
he also worked on many PCI based boards, developed Board support packages, Vx-Works firmware for Power PC, firmware for ARM based boards for Wireless LAN devices.

he is interested in Embedded, NDIS, MPEG.

Previously worked in Tandberg TV, Sunnyvale, Chlesio Communications, Sunnyvale, Hellosoft, Hyderabad.

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