#region Using Statements #region .NET Namespace using System; using System.Drawing; #endregion #endregion namespace AddressBarExt { /// <summary> /// Interface for a traversable node used in the AddressBarExt control. /// /// Author : James Strain /// Email : leon_STARS@hotmail.com /// Tested Platforms : Windows Vista Ultimate x64 / WinXP Pro 32-bit /// /// Additional Work Needed : /// /// None that I am aware of... /// /// </summary> public interface IAddressNode { /// <summary> /// Gets/Sets the parent of this node /// </summary> IAddressNode Parent { get; set; } /// <summary> /// Gets/Sets the Display name of this node /// </summary> String DisplayName { get; set; } /// <summary> /// Gets the Icon that represents this node type. /// </summary> Icon Icon { get; } /// <summary> /// Gets the Unique ID for this node /// </summary> Object UniqueID { get; } /// <summary> /// Gets/Sets any user defined extra data for this node /// </summary> Object Tag { get; set; } /// <summary> /// Gets an array of Child Nodes /// </summary> IAddressNode[] Children { get; } /// <summary> /// Method that updates this node to gather all relevant detail. /// </summary> void UpdateNode(); /// <summary> /// Returns a given child, based on a unique ID /// </summary> /// <param name="uniqueID">Unique ID to identify the child</param> /// <param name="recursive">Indicates if the search should recurse through childrens children..</param> /// <returns>Returns the child node</returns> IAddressNode GetChild(object uniqueID, bool recursive); /// <summary> /// Clones a node. /// </summary> /// <returns>Clone of this node.</returns> IAddressNode Clone(); } }
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