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A Fast Version of Conway's Game of Life with Thread and DirectX Draw

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14 Apr 2009CPOL4 min read 56.9K   903   30  
A fast version of Conway's Game of Life with thread and DirectX draw
// SortAndLife.cpp: implementation of the CDirectXDraw class.
//
/*
 *  SortAndLife.cpp  - Copyright (C) 2006 Jerry Jiang
 *
 **********************************************************************
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published
 * by the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 
 **********************************************************************
 *
 */

#include "stdafx.h"
#include "SortAndLife.h"

#include "MainFrm.h"
#include "ChildFrm.h"
#include "SortAndLifeDoc.h"
#include "SortAndLifeView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSortAndLifeApp

BEGIN_MESSAGE_MAP(CSortAndLifeApp, CWinApp)
	//{{AFX_MSG_MAP(CSortAndLifeApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	ON_COMMAND(ID_BUTTON_SORT, OnOpenSort)
	ON_COMMAND(ID_BUTTON_LIFE, OnOpenLife)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSortAndLifeApp construction

CSortAndLifeApp::CSortAndLifeApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CSortAndLifeApp object

CSortAndLifeApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CSortAndLifeApp initialization

BOOL CSortAndLifeApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
//	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CMultiDocTemplate* pDocTemplate;
	pDocTemplate = new CMultiDocTemplate(
		IDR_SORTANTYPE,
		RUNTIME_CLASS(CSortAndLifeDoc),
		RUNTIME_CLASS(CChildFrame), // custom MDI child frame
		RUNTIME_CLASS(CSortAndLifeView));
	AddDocTemplate(pDocTemplate);

	pDocTemplate = new CMultiDocTemplate(
		IDR_LIFETYPE,
		RUNTIME_CLASS(CSortAndLifeDoc),
		RUNTIME_CLASS(CChildFrame), // custom MDI child frame
		RUNTIME_CLASS(CSortAndLifeView));
	AddDocTemplate(pDocTemplate);

	// create main MDI Frame window
	CMainFrame* pMainFrame = new CMainFrame;
	if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
		return FALSE;
	m_pMainWnd = pMainFrame;

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);
	if (cmdInfo.m_nShellCommand == CCommandLineInfo::FileNew)
	{
		cmdInfo.m_nShellCommand = CCommandLineInfo::FileNothing;
	}

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The main window has been initialized, so show and update it.
	pMainFrame->ShowWindow(m_nCmdShow);
	pMainFrame->UpdateWindow();


	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CSortAndLifeApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}


/////////////////////////////////////////////////////////////////////////////
// CSortAndLifeApp message handlers
void CSortAndLifeApp::OnOpenSort() 
{
	OpenNewDocument("Sort");	
}
void CSortAndLifeApp::OnOpenLife() 
{
	OpenNewDocument("Life");	
}

BOOL CSortAndLifeApp::OpenNewDocument(const CString &strTarget)
{
	CString strDocName;
	CDocTemplate* pSelectedTemplate;
	POSITION pos = GetFirstDocTemplatePosition();
	while (pos != NULL) {
		pSelectedTemplate = (CDocTemplate*) GetNextDocTemplate(pos);
		ASSERT(pSelectedTemplate != NULL);
		ASSERT(pSelectedTemplate->IsKindOf(
			RUNTIME_CLASS(CDocTemplate)));
		pSelectedTemplate->GetDocString(strDocName, CDocTemplate::docName);
		if (strDocName == strTarget){
			pSelectedTemplate->OpenDocumentFile(NULL);
			return TRUE;
		}
	}
	return FALSE;

}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder SmartTick Software Inc.
Canada Canada
Jerry Jiang(BOLIANG JIANG)

A passionate software developer since 1992

Education:Master of Computer Science.

jerry@smarttick.com

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