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Add Crash Reporting to Your Applications with the CrashRpt Library

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19 Mar 2003BSD11 min read 741.6K   9.3K   336  
This article describes how to use the CrashRpt library to generate crash report for your application that can be debugged using WinDbg or VS.NET.
// CrashRptTestDlg.h : header file
//

#if !defined(AFX_CRASHRPTTESTDLG_H__BBACA293_F00E_47DE_BC9D_CD93B6864747__INCLUDED_)
#define AFX_CRASHRPTTESTDLG_H__BBACA293_F00E_47DE_BC9D_CD93B6864747__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CCrashRptTestDlg dialog

class CCrashRptTestDlg : public CDialog
{
// Construction
public:
	CCrashRptTestDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CCrashRptTestDlg)
	enum { IDD = IDD_CRASHRPTTEST_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCrashRptTestDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CCrashRptTestDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CRASHRPTTESTDLG_H__BBACA293_F00E_47DE_BC9D_CD93B6864747__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Software Developer
United States United States
I have been developing Windows applications professionally since 1998. I currently live and work near Seattle, WA.

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