- server.zip
- Local.testsettings
- packages
- Fleck.0.8.2.1
- Fleck.0.8.2.1.nupkg
- lib
- net40
- Fleck.dll
- HttpClient.0.6.0
- HttpClient.0.6.0.nupkg
- lib
- 40
- JsonValue.0.6.0
- JsonValue.0.6.0.nupkg
- lib
- 40
- Newtonsoft.Json.4.0.5
- repositories.config
- SpaceShooterServer.sln
- SpaceShooterServer.vsmdi
- SpaceShooterServer
- Test
- bin
- Debug
- Release
- Fleck.dll
- Microsoft.Json.dll
- Microsoft.Json.xml
- Microsoft.Server.Common.dll
- SpaceShooterServer.exe
- Test.dll
- Local.testsettings
- obj
- Debug
- TempPE
- Release
- TempPE
- packages.config
- Properties
- SpaceShooterServer.vsmdi
- Test.csproj
- Test.csproj.user
- TraceAndTestImpact.testsettings
- UnitTests.cs
- TraceAndTestImpact.testsettings
- client.zip
|
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>
</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{203E673A-9938-4055-A9B5-C74834FF3044}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Test</RootNamespace>
<AssemblyName>Test</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Fleck, Version=0.8.2.1, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\Fleck.0.8.2.1\lib\net40\Fleck.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Json, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\JsonValue.0.6.0\lib\40\Microsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Server.Common, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\JsonValue.0.6.0\lib\40\Microsoft.Server.Common.dll</HintPath>
</Reference>
<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
<Visible>False</Visible>
</CodeAnalysisDependentAssemblyPaths>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnitTests.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SpaceShooterServer\SpaceShooterServer.csproj">
<Project>{4D647D47-F8F0-47D2-8FA6-29DC3CAA82B9}</Project>
<Name>SpaceShooterServer</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Local.testsettings" />
<None Include="packages.config" />
<None Include="SpaceShooterServer.vsmdi" />
<None Include="TraceAndTestImpact.testsettings" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Florian lives in Munich, Germany. He started his programming career with Perl. After programming C/C++ for some years he discovered his favorite programming language C#. He did work at Siemens as a programmer until he decided to study Physics.
During his studies he worked as an IT consultant for various companies. After graduating with a PhD in theoretical particle Physics he is working as a senior technical consultant in the field of home automation and IoT.
Florian has been giving lectures in C#, HTML5 with CSS3 and JavaScript, software design, and other topics. He is regularly giving talks at user groups, conferences, and companies. He is actively contributing to open-source projects. Florian is the maintainer of AngleSharp, a completely managed browser engine.