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using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Core;
using NUnit.Framework;
using System.Threading;
using System.Reflection;
using System.IO;
using System.Diagnostics;
namespace NinjaCross.Classes.Nunit.TestPerformance
{
/// <summary>
/// This attribute must be applied to the NUNIT test methods that needs for performances recording
/// </summary>
[TestFixture]
public sealed class NJC_TestPerformanceRecorderAttributeTest : NJC_TestPerformanceBaseTest
{
//----------------------------------------------------------------------------
#region Misc and properties
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
[Test]
public void Allocation()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.IsNull(attribute.TestName);
Assert.IsNull(attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void Allocation_Null_Null()
{
NJC_TestPerformanceRecorderAttribute attribute = new NJC_TestPerformanceRecorderAttribute(null, null);
Assert.IsNull(attribute.TestName);
Assert.IsNull(attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void Allocation_NotNull_Null()
{
String name = "Test name";
NJC_TestPerformanceRecorderAttribute attribute = new NJC_TestPerformanceRecorderAttribute(name, null);
Assert.AreEqual(name, attribute.TestName);
Assert.IsNull(attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void Allocation_Null_NotNull()
{
String description = "Test description";
NJC_TestPerformanceRecorderAttribute attribute = new NJC_TestPerformanceRecorderAttribute(null, description);
Assert.IsNull(attribute.TestName);
Assert.AreEqual(description, attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void Allocation_NotNull_NotNull()
{
String name = "Test name";
String description = "Test description";
NJC_TestPerformanceRecorderAttribute attribute = new NJC_TestPerformanceRecorderAttribute(name, description);
Assert.AreEqual(name, attribute.TestName);
Assert.AreEqual(description, attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void TestName()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.IsNull(attribute.TestName);
String name = "Test name";
attribute.TestName = name;
Assert.AreEqual(name, attribute.TestName);
}
//----------------------------------------------------------------------------
[Test]
public void TestDescription()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.IsNull(attribute.TestDescription);
String desc = "Test description";
attribute.TestDescription = desc;
Assert.AreEqual(desc, attribute.TestDescription);
}
//----------------------------------------------------------------------------
[Test]
public void OutputTarget()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.IsNull(attribute.OutputTarget);
String val = "new value";
attribute.OutputTarget = val;
Assert.AreEqual(val, attribute.OutputTarget);
}
//----------------------------------------------------------------------------
[Test]
public void OutputTargetFormat()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.AreEqual(NJC_TestPerformanceTargetFormat.Xml, attribute.OutputTargetFormat);
NJC_TestPerformanceTargetFormat val = NJC_TestPerformanceTargetFormat.Html;
attribute.OutputTargetFormat = val;
Assert.AreEqual(val, attribute.OutputTargetFormat);
}
//----------------------------------------------------------------------------
[Test]
public void OutputTargetIdentificationFormat()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.AreEqual(NJC_TestPerformanceTargetIdentificationFormat.ClassFullNameAndMethodName, attribute.OutputTargetIdentificationFormat);
NJC_TestPerformanceTargetIdentificationFormat val = NJC_TestPerformanceTargetIdentificationFormat.MethodName;
attribute.OutputTargetIdentificationFormat = val;
Assert.AreEqual(val, attribute.OutputTargetIdentificationFormat);
}
//----------------------------------------------------------------------------
[Test]
public void OutputTargetKind()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.AreEqual(NJC_TestPerformanceTargetKind.FileSystem, attribute.OutputTargetKind);
NJC_TestPerformanceTargetKind val = NJC_TestPerformanceTargetKind.FileSystem;
attribute.OutputTargetKind = val;
Assert.AreEqual(val, attribute.OutputTargetKind);
}
//----------------------------------------------------------------------------
[Test]
public void OutputTargetWriteMode()
{
NJC_TestPerformanceRecorderAttribute attribute = GetNewInstance();
Assert.AreEqual(NJC_TestPerformanceTargetWriteMode.Append, attribute.OutputTargetWriteMode);
NJC_TestPerformanceTargetWriteMode val = NJC_TestPerformanceTargetWriteMode.Overwrite;
attribute.OutputTargetWriteMode = val;
Assert.AreEqual(val, attribute.OutputTargetWriteMode);
}
//----------------------------------------------------------------------------
#endregion
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
#region Utils methods
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
private static NJC_TestPerformanceRecorderAttribute GetNewInstance()
{
return new NJC_TestPerformanceRecorderAttribute();
}
//----------------------------------------------------------------------------
#endregion
//----------------------------------------------------------------------------
}
}
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I'm a senior developer in .NET, COM & Win32 and I work for an Italian company involved in e-learning and competency-analisys systems.
My work is also my main hobby, and I spend a lot of my spare time writing tutorials and codes for video games and multimedia-related arguments.