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namespace Bornander.IconMenu
{
partial class IconMenu
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.animationTimer = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// animationTimer
//
this.animationTimer.Interval = 20;
this.animationTimer.Tick += new System.EventHandler(this.OnAnimationStep);
//
// IconMenu
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.BackColor = System.Drawing.Color.White;
this.Name = "IconMenu";
this.Size = new System.Drawing.Size(126, 163);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer animationTimer;
}
}
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