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Reversi for Windows Mobile

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12 May 2009CPOL3 min read 26.9K   531   17  
The game Reversi for Windows Mobile using the Compact Framework.
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.ComponentModel;

namespace GameExample
{
    public class GameButton : TransparentControl
    {
        private const string _defaultFontName = "Segoe Print Bold";
        private static readonly Color _defaultColorOn;
        private static readonly Color _defaultColorOff;
        private static readonly Font _defaultFont;

        public GameButton()
        {
            HorizontalAlignment = HorizontalAlignment.Center;
            VerticalAlignment = VerticalAlignment.Top;
        }

        [EditorBrowsable(EditorBrowsableState.Always)]
        public Color ColorOn
        {
            get;
            set;
        }
        [EditorBrowsable(EditorBrowsableState.Always)]
        public Color ColorOff
        {
            get;
            set;
        }
        [EditorBrowsable(EditorBrowsableState.Always)]
        public string ButtonText
        {
            get;
            set;
        }

        public HorizontalAlignment HorizontalAlignment
        {
            get;
            set;
        }
        public VerticalAlignment VerticalAlignment
        {
            get;
            set;
        }
        

        protected override void OnPaint(PaintEventArgs e)
        {
            
            base.OnPaint(e);
            using (SolidBrush brush = new SolidBrush(ForeColor))
            {
                e.Graphics.DrawString(
                    ButtonText,
                    Font,
                    brush,
                    new Rectangle(0, 0, Width, Height),
                    new StringFormat() { Alignment = (StringAlignment)this.HorizontalAlignment, LineAlignment = (StringAlignment)this.VerticalAlignment }
                );
            }
        }
    }
    public enum HorizontalAlignment
    {
        Left = 0,
        Center = 1,
        Right = 2
        
    }
    public enum VerticalAlignment
    {
        Top = 0,
        Center = 1,
        Bottom = 2
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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