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namespace GameExample
{
partial class HelpScreenControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.gameButtonHeader = new GameExample.GameButton();
this.gameButtonHelpMessage = new GameExample.GameButton();
this.gameButtonBack = new GameExample.GameButton();
this.SuspendLayout();
//
// gameButtonHeader
//
this.gameButtonHeader.Anchor = System.Windows.Forms.AnchorStyles.Top;
this.gameButtonHeader.ButtonText = "Options";
this.gameButtonHeader.ColorOff = System.Drawing.Color.Empty;
this.gameButtonHeader.ColorOn = System.Drawing.Color.Empty;
this.gameButtonHeader.HorizontalAlignment = GameExample.HorizontalAlignment.Center;
this.gameButtonHeader.Location = new System.Drawing.Point(62, 0);
this.gameButtonHeader.Name = "gameButtonHeader";
this.gameButtonHeader.Size = new System.Drawing.Size(196, 25);
this.gameButtonHeader.TabIndex = 9;
this.gameButtonHeader.VerticalAlignment = GameExample.VerticalAlignment.Top;
//
// gameButtonHelpMessage
//
this.gameButtonHelpMessage.Anchor = System.Windows.Forms.AnchorStyles.Top;
this.gameButtonHelpMessage.ButtonText = "";
this.gameButtonHelpMessage.ColorOff = System.Drawing.Color.Empty;
this.gameButtonHelpMessage.ColorOn = System.Drawing.Color.Empty;
this.gameButtonHelpMessage.HorizontalAlignment = GameExample.HorizontalAlignment.Left;
this.gameButtonHelpMessage.Location = new System.Drawing.Point(62, 62);
this.gameButtonHelpMessage.Name = "gameButtonHelpMessage";
this.gameButtonHelpMessage.Size = new System.Drawing.Size(196, 128);
this.gameButtonHelpMessage.TabIndex = 7;
this.gameButtonHelpMessage.VerticalAlignment = GameExample.VerticalAlignment.Top;
//
// gameButtonBack
//
this.gameButtonBack.Anchor = System.Windows.Forms.AnchorStyles.Top;
this.gameButtonBack.ButtonText = "Back";
this.gameButtonBack.ColorOff = System.Drawing.Color.Empty;
this.gameButtonBack.ColorOn = System.Drawing.Color.Empty;
this.gameButtonBack.HorizontalAlignment = GameExample.HorizontalAlignment.Center;
this.gameButtonBack.Location = new System.Drawing.Point(62, 29);
this.gameButtonBack.Name = "gameButtonBack";
this.gameButtonBack.Size = new System.Drawing.Size(196, 23);
this.gameButtonBack.TabIndex = 8;
this.gameButtonBack.VerticalAlignment = GameExample.VerticalAlignment.Top;
this.gameButtonBack.Click += new System.EventHandler(this.gameButtonBack_Click);
//
// HelpScreenControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Controls.Add(this.gameButtonHeader);
this.Controls.Add(this.gameButtonHelpMessage);
this.Controls.Add(this.gameButtonBack);
this.Name = "HelpScreenControl";
this.Size = new System.Drawing.Size(320, 244);
this.ResumeLayout(false);
}
#endregion
private GameButton gameButtonHeader;
private GameButton gameButtonHelpMessage;
private GameButton gameButtonBack;
}
}
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