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using System;
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using GameExample.Reversi;
namespace GameExample
{
public partial class OptionsMenuControl : GameScreenControl
{
public OptionsMenuControl()
{
InitializeComponent();
this.gameButtonHeader.Font = GameStyles.HeaderFont;
this.gameButtonBack.Font = GameStyles.ButtonFont;
}
private void gameButtonBack_Click(object sender, EventArgs e)
{
CurrentGame.SetScreen(GameScreen.MainMenu);
}
}
}
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