Click here to Skip to main content
15,879,326 members
Articles / Desktop Programming / MFC

Basic Curves And Surfaces Modeler

Rate me:
Please Sign up or sign in to vote.
4.17/5 (40 votes)
18 Apr 2012CPOL3 min read 245.9K   16.4K   117  
A basic demo of modeling curves and surfaces in OpenGL.
/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
 
/***************************************************************************
 *            Cone.h
 *
 *  Thu Jun 29 22:11:00 2006
 *  Copyright  2006  N. Sharjith
 *  sharjith@gmail.com
 ****************************************************************************/


#ifndef _CONE_H
#define _CONE_H

#include "VKGeom.h"

#include "BasicSurface.h"
#include "MMath.h"


class VKGEOM_API CCone : public CBasicSurface  
{
    public:
	CCone(){}
	CCone(const CCircle3D&, const double& ht);	
	CCone(const CAxisSystem&, const double& ht, const double& rad1, const double& rad2 = 0, const double& uStart = 0, const double& uEnd = 2*PI);
	virtual ~CCone();
	inline void SetBaseRadius(const double& r) { baseRadius = r; }
	inline void SetTopRadius(const double& r) { topRadius = r; }
	inline void SetHeight(const double& h) { itsHeight = h; }
	inline double GetBaseRadius() const { return baseRadius; }
	inline double GetTopRadius() const { return topRadius; }
	inline double GetHeight() const { return itsHeight; }
	virtual CPoint3D PointAtPara(const double uPar, const double vPar);
	inline virtual double FirstUParameter() const { return itsFirstUParameter; }
	inline virtual double LastUParameter() const { return itsLastUParameter; }
	inline virtual double FirstVParameter() const { return itsFirstVParameter; }
	inline virtual double LastVParameter() const { return itsLastVParameter; }
	virtual bool IsUClosed() const;
	virtual bool IsVClosed() const;
	virtual CSurface* Copy() const;
	virtual void Translate(const COneAxis&, const double&);
	virtual void Translate(double dx, double dy, double dz);
	virtual void Translate(const CVector3D&);
	virtual void Translate(const CPoint3D&, const CPoint3D&);
	virtual void Rotate(const COneAxis&, double);
	virtual void Scale(const CPoint3D&, double);
	virtual void Mirror(const CPoint3D&);
	virtual void Mirror(const COneAxis&);
	virtual void Mirror(const CPlane&);
    private:
	double itsHeight;
	double baseRadius;
	double topRadius;	
};

#endif /* _CONE_H */

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Product Manager Mahindra & Mahindra
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

Comments and Discussions