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Basic Curves And Surfaces Modeler

, 18 Apr 2012
A basic demo of modeling curves and surfaces in OpenGL.
cadsurfexe.zip
CadSurfexe
CadSurf.exe
VKGeom.dll
VKGraphic.dll
cadsurf_demo.zip
cadsurf_src.zip
CadSurf_src
VKernel
VKGraphic
VKGraphic.dsp
VKGraphic.dsw
VKGraphic.plg
VKGeom
VKGeom.dsp
VKGeom.dsw
cadsurf
CadSurf.clw
CadSurf.dsp
cadsurf.dsw
Thumbs.db
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
XPStyle.manifest
CadSurf_VS2008.zip
CadSurf
cadsurf
CadSurf.suo
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
VKernel
VKGeom
VKGraphic
VKGraphic.plg
/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
 
/***************************************************************************
 *            OneAxis2D.h
 *
 *  Thu Jun 29 22:31:25 2006
 *  Copyright  2006  N. Sharjith
 *  sharjith@gmail.com
 ****************************************************************************/


#ifndef _ONEAXIS2D_H
#define _ONEAXIS2D_H

#include "VKGeom.h"

#include "Geometry2D.h"
#include "Point2D.h"
#include "Vector2D.h"

class CPoint2D;
class CVector2D;

class VKGEOM_API COneAxis2D : public CGeometry2D
{
public:
	COneAxis2D();
	COneAxis2D(const CPoint2D& Pos, const CVector2D& Dir);
	~COneAxis2D();
	void SetPosition(const CPoint2D& P);
	void SetPosition(double x, double y);
	void SetDirection(const CVector2D& D);
	void SetDirection(double dx, double dy);
	CPoint2D GetPosition() const;
	CVector2D GetOrigin() const;
	CVector2D GetDirection() const;
	bool operator == (const COneAxis2D&) const;
	virtual void Translate(const COneAxis2D&, const double&);
	virtual void Translate(double dx, double dy);
	virtual void Translate(const CVector2D&);
	virtual void Translate(const CPoint2D&, const CPoint2D&);
	virtual void Rotate(const CPoint2D&, double);
	virtual void Scale(const CPoint2D&, double);
	virtual void Mirror(const CPoint2D&);
	virtual void Mirror(const COneAxis2D&);
	static COneAxis2D OX();
	static COneAxis2D OY();
private:
	CPoint2D Position;
	CVector2D Origin;
	CVector2D Direction;
};

#endif /* _ONEAXIS2D_H */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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