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Basic Curves And Surfaces Modeler

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18 Apr 2012CPOL3 min read 246.4K   16.4K   117  
A basic demo of modeling curves and surfaces in OpenGL.
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__52876CAB_D9CB_47D2_A047_4E5D87D7F0B4__INCLUDED_)
#define AFX_STDAFX_H__52876CAB_D9CB_47D2_A047_4E5D87D7F0B4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


// Insert your headers here
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__52876CAB_D9CB_47D2_A047_4E5D87D7F0B4__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Product Manager Mahindra & Mahindra
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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