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Basic Curves And Surfaces Modeler

By , 18 Apr 2012
 
cadsurfexe.zip
CadSurfexe
CadSurf.exe
VKGeom.dll
VKGraphic.dll
cadsurf_demo.zip
CadSurf.exe
cadsurf_src.zip
CadSurf_src
cadsurf
CadSurf.clw
CadSurf.dsp
cadsurf.dsw
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
XPStyle.manifest
Thumbs.db
VKernel
VKGeom
VKGeom.dsp
VKGeom.dsw
VKGraphic
VKGraphic.dsp
VKGraphic.dsw
VKGraphic.plg
CadSurf_VS2008.zip
CadSurf
CadSurf.suo
cadsurf
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
VKernel
VKGeom
VKGraphic
VKGraphic.plg
/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
 
/***************************************************************************
 *            Circle3D.h
 *
 *  Thu Jun 29 22:10:19 2006
 *  Copyright  2006  N. Sharjith
 *  sharjith@gmail.com
 ****************************************************************************/


#ifndef _CIRCLE3D_H
#define _CIRCLE3D_H

#include "VKGeom.h"

#include "Conic.h"
#include "AxisSystem.h"
#include "Matrix33.h"
#include "MMath.h"

class CPoint3D;
class CAxisSystem;

class VKGEOM_API CCircle3D : public CConic  
{
    public:
	CCircle3D();
	CCircle3D(const CPoint3D&, const double);
	CCircle3D(const CAxisSystem& ax, const double rad);
	CCircle3D(const CPoint3D&, const CPoint3D&, const CPoint3D&);
	CCircle3D(const CCircle3D& C);
	virtual ~CCircle3D();
	virtual void Reverse();
	CCircle3D Reversed() const;
	virtual CPoint3D PointAtPara(const double& para);
	inline virtual double FirstParameter() const { return 0; }
	inline virtual double LastParameter() const { return 2*PI; }
	inline virtual double Eccentricity() const { return 0.0; }
	virtual bool IsClosed() const;
	bool operator == (const CCircle3D& L) const;
	CCircle3D operator = (const CCircle3D& C);
	inline void SetRadius(const double& r) { itsRadius = r; }
	inline void SetLocation(const CAxisSystem& ax) { itsLocation = ax; }
	inline CAxisSystem GetLocation() const { return itsLocation; }
	inline double GetRadius() const { return itsRadius; }
	inline CPoint3D Center() const { return itsLocation.GetPosition(); }
	virtual CCurve* Copy() const;
	virtual void Translate(const COneAxis&, const double&);
	virtual void Translate(double dx, double dy, double dz);
	virtual void Translate(const CVector3D&);
	virtual void Translate(const CPoint3D&, const CPoint3D&);
	virtual void Rotate(const COneAxis&, double);
	virtual void Scale(const CPoint3D&, double);
	virtual void Mirror(const CPoint3D&);
	virtual void Mirror(const COneAxis&);
	virtual void Mirror(const CPlane&);
    protected:
	double itsRadius;
};

#endif /* _CIRCLE3D_H */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Sharjith
Engineer Tata Technologies Inc
United States United States
Member
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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