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Basic Curves And Surfaces Modeler

, 18 Apr 2012 CPOL
A basic demo of modeling curves and surfaces in OpenGL.
CadSurfexe
CadSurf.exe
VKGeom.dll
VKGraphic.dll
CadSurf.exe
CadSurf_src
VKernel
VKGraphic
VKGraphic.dsp
VKGraphic.dsw
VKGraphic.plg
VKGeom
VKGeom.dsp
VKGeom.dsw
cadsurf
CadSurf.clw
CadSurf.dsp
cadsurf.dsw
Thumbs.db
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
XPStyle.manifest
CadSurf
cadsurf
CadSurf.suo
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
VKernel
VKGeom
VKGraphic
VKGraphic.plg
// Geometry.cpp: implementation of the CGeometry class.
//
//////////////////////////////////////////////////////////////////////

#if HAVE_CONFIG_H
#  include <config.h>
#endif

#include "stdafx.h"

#include "Geometry.h"
#include "Point3D.h"
#include "Vector3D.h"
#include "Line3D.h"
#include "Plane.h"
#include "MMath.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

int CGeometry::refCount = 0;

CGeometry::CGeometry()
{
	refCount++;
}

CGeometry::~CGeometry()
{
	refCount--;
}

void CGeometry::Translate(const COneAxis& Ax, const double& amt)
{
	CVector3D D = Ax.GetDirection();
	double dx, dy, dz;
	dx = D.GetX(); dy = D.GetY(); dz = D.GetZ();
	dx *= amt; dy *= amt; dz *= amt;
	Translate(dx,dy,dz);
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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