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Basic Curves And Surfaces Modeler

, 18 Apr 2012
A basic demo of modeling curves and surfaces in OpenGL.
cadsurfexe.zip
CadSurfexe
CadSurf.exe
VKGeom.dll
VKGraphic.dll
cadsurf_demo.zip
cadsurf_src.zip
CadSurf_src
VKernel
VKGraphic
VKGraphic.dsp
VKGraphic.dsw
VKGraphic.plg
VKGeom
VKGeom.dsp
VKGeom.dsw
cadsurf
CadSurf.clw
CadSurf.dsp
cadsurf.dsw
Thumbs.db
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
XPStyle.manifest
CadSurf_VS2008.zip
CadSurf
cadsurf
CadSurf.suo
res
bmp00001.bmp
cadsurf.ico
CADSURFDOC.ICO
new_splash.bmp
new_splash.PNG
new_splash_small.bmp
tb_geom.bmp
Thumbs.db
toolbar.bmp
toolbar1.bmp
untitled.bmp
VKernel
VKGeom
VKGraphic
VKGraphic.plg
/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
 
/***************************************************************************
 *            Line2D.h
 *
 *  Thu Jun 29 22:21:37 2006
 *  Copyright  2006  N. Sharjith
 *  sharjith@gmail.com
 ****************************************************************************/


#ifndef _LINE2D_H
#define _LINE2D_H

#include "VKGeom.h"

#include "Curve2D.h"
#include "Point2D.h"
#include "Vector2D.h"
#include "OneAxis2D.h"

class CPoint2D;
class CVector2D;
class COneAxis2D;

class VKGEOM_API CLine2D : public CCurve2D  
{
public:
	CLine2D();
	CLine2D(const CPoint2D&, const CPoint2D&);
	CLine2D(const CPoint2D&, const CVector2D&);
	virtual ~CLine2D();
	virtual void Reverse();
	virtual CPoint2D PointAtPara(const double& par);
	inline virtual double FirstParameter() const { return 0; }
	inline virtual double LastParameter() const {return 1; }
	virtual bool IsClosed() const;
	bool operator == (const CLine2D& L) const;
	void operator = (const CLine2D& L);
	CVector2D Direction() const;
	inline COneAxis2D GetLocation() const { return itsLocation; }
	CVector2D NormalThrough(const CPoint2D&);
	double Distance(const CPoint2D&);
	inline double SegmentLength() { return startPoint.Distance(endPoint); }
	inline CPoint2D StartPoint() const { return startPoint; }
	inline CPoint2D EndPoint() const { return endPoint; }
	virtual CCurve2D* Copy() const;
	virtual void Translate(const COneAxis2D&, const double&);
	virtual void Translate(double dx, double dy);
	virtual void Translate(const CVector2D&);
	virtual void Translate(const CPoint2D&, const CPoint2D&);
	virtual void Rotate(const CPoint2D&, double);
	virtual void Scale(const CPoint2D&, double);
	virtual void Mirror(const CPoint2D&);
	virtual void Mirror(const COneAxis2D&);
private:
	CPoint2D startPoint;
	CPoint2D endPoint;
	COneAxis2D itsLocation;
};

#endif /* _LINE2D_H */

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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