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CTrayIconPosition - where is my tray icon?

, 10 Jul 2012 CPOL
Ever wanted to know position of your tray icon? Windows supplies no API for that. This class is a compact solution that works.
ctrayiconposition_demo.zip
TrayFinder.exe
ctrayiconposition_src.zip
res
TrayFinder.ico
blank1.ico
ico00018.ico
TrayFinder.dsp
TrayFinder.dsw
// TrayFinder.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "TrayFinder.h"
#include "TrayFinderDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTrayFinderApp

BEGIN_MESSAGE_MAP(CTrayFinderApp, CWinApp)
	//{{AFX_MSG_MAP(CTrayFinderApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTrayFinderApp construction

CTrayFinderApp::CTrayFinderApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTrayFinderApp object

CTrayFinderApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CTrayFinderApp initialization

BOOL CTrayFinderApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CTrayFinderDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Irek Zielinski
Web Developer
United Kingdom United Kingdom
Irek works as a C++ senior software developer.
He runs also his own small shareware bussines (He is author of few quite popular applications like: Tray Helper or Time Adjuster).
 
Occasionaly he posts articles to Codeguru or Codeproject. Besides C++ he likes motorcycles and paragliding.
Check out his software at: http://www.ireksoftware.com

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