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A C++ Websocket server for realtime interaction with Web clients

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17 May 2012Apache5 min read 178.5K   22.3K   105  
A Websocket protocol implementation atop the ush Framework real time library plus a demo example featuring four types of communication workflows between the HTML5 web client and the server.
#include "StdAfx.h"
#include "StopWatch.h"

#ifdef Plateform_Windows
#include "StopWatchImpl_Win.h"
#else
#ifdef Plateform_Linux
#include "StopWatchImpl_Linux.h"
#endif
#endif


namespace PushFramework
{

StopWatch::StopWatch()
{
    pImpl = new StopWatchImpl;
}

StopWatch::~StopWatch(  )
{

}

void StopWatch::reset()
{
    pImpl->reset();
}

double StopWatch::GetElapsedTime( bool bStart /*= true*/ )
{
    return pImpl->GetElapsedTime();
}
}

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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

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