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A C++ Websocket server for realtime interaction with Web clients

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17 May 2012Apache5 min read 178.7K   22.3K   105  
A Websocket protocol implementation atop the ush Framework real time library plus a demo example featuring four types of communication workflows between the HTML5 web client and the server.

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PushFramework", "PushFramework.vcproj", "{D208CCA6-2919-4B12-BF98-113AFB5B72C1}"
EndProject
Global
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		Svn-Managed = True
		Manager = AnkhSVN - Subversion Support for Visual Studio
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		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
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		{D208CCA6-2919-4B12-BF98-113AFB5B72C1}.Debug|Win32.ActiveCfg = Debug|Win32
		{D208CCA6-2919-4B12-BF98-113AFB5B72C1}.Debug|Win32.Build.0 = Debug|Win32
		{D208CCA6-2919-4B12-BF98-113AFB5B72C1}.Release|Win32.ActiveCfg = Release|Win32
		{D208CCA6-2919-4B12-BF98-113AFB5B72C1}.Release|Win32.Build.0 = Release|Win32
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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

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