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Trigger Based Rule Engine

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17 Jun 2009CPOL3 min read 46.5K   838   38  
Simple Rule Engine with Triggers to apply the rule
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace SimpleRulesEngine
{
    /// <summary>
    /// Interaction logic for Window1.xaml
    /// </summary>
    public partial class Window1 : Window
    {
        List<Trigger.Trigger> list;
        public Window1()
        {
            InitializeComponent();

            PersonViewModel person = new PersonViewModel()
            {
                Person = new PersonBO()
            };

            RulesLoader loader = RulesLoader.Instance;
            list = new List<SimpleRulesEngine.Trigger.Trigger>();
            loader.GetTriggerList(person, out list);
            DataContext = person;
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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