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StL Data File Viewer

, 5 Mar 2003
A simple StereoLithography data file viewer.
//############################################################################

//  Author:	Sharjith Nair
//  Email:	sharjith_ssn@hotmail.com

// Program:	OpenGL, C++ MFC StereoLithography Data File Viewer Application

//							Important Notice:

//	This Idea and the Application is Copyright(c) Sharjith Nair 2002, 2003.
//	You can freely use it as long as you credit me for it.

//	No guarantee/warranty is given on this app and I will not be responsible 
//	for any damage to you, your property or any other person from using it.
//	USE IT ON YOUR OWN RISK.

//	Thankyou
//	Sharjith Nair.

//#############################################################################

// GLDisplayContext.h: interface for the CGLDisplayContext class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_GLDISPLAYCONTEXT_H__D04FD53F_4852_4D6C_957A_44E8AE0C54DB__INCLUDED_)
#define AFX_GLDISPLAYCONTEXT_H__D04FD53F_4852_4D6C_957A_44E8AE0C54DB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "ListOfCGLObject.h"
#include "ListIteratorOfListOfCGLObject.h"
#include "GLObject.h"
#include "BoundingBox.h"
#include "GLView.h"

class CGLView;

class CGLDisplayContext  
{
public:
	CGLDisplayContext();
	CGLDisplayContext(CDocument* pDoc);
	virtual ~CGLDisplayContext();
	void Display(const CGLObject*);
	void Erase(const CGLObject*);
	void DisplayAll();
	void DisplaySelected();
	void EraseAll();
	void EraseSelected();
	void DeleteAll();
	void DeleteSelected();
	void Render(const GLDisplayMode& = GLWIREFRAME);
	bool Select(CGLView* aView, const int& x, const int& y);
	bool MultiSelect(CGLView* aView, const int& x, const int& y);
	bool SweepSelect(CGLView* aView, const CRect& swRect);
	bool IsEmpty() const;
	bool IsDisplayed(const CGLObject*) const;
	bool IsErased(const CGLObject*) const;
	bool IsSelected(const CGLObject*) const;
	bool IsAllDisplayed() const;
	bool IsAllErased() const;
	bool HasSelected() const;
	void InitSelected() const;
	bool MoreSelected() const;
	void NextSelected() const;
	CGLObject* CurrentSelected() const;
	CBoundingBox GetBoundingBox() const { return viewBox; }
	void SetSensitivity(const int& s) { mouseSensitivity = s; }
private:
	void AddToSelection(const CGLObject* O);
	void RemoveSelection(const CGLObject* O);
	void EmptySelection();
private:
	CListOfCGLObject* display;
	CListOfCGLObject* erase;
	CListOfCGLObject* select;
	mutable CListIteratorOfListOfCGLObject selListIter;
	CDocument* ptrDoc;
	CBoundingBox viewBox;
	int mouseSensitivity; //for selection;
};

#endif // !defined(AFX_GLDISPLAYCONTEXT_H__D04FD53F_4852_4D6C_957A_44E8AE0C54DB__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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