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StL Data File Viewer

, 5 Mar 2003
A simple StereoLithography data file viewer.
//############################################################################

//  Author:	Sharjith Nair
//  Email:	sharjith_ssn@hotmail.com

// Program:	OpenGL, C++ MFC StereoLithography Data File Viewer Application

//							Important Notice:

//	This Idea and the Application is Copyright(c) Sharjith Nair 2002, 2003.
//	You can freely use it as long as you credit me for it.

//	No guarantee/warranty is given on this app and I will not be responsible 
//	for any damage to you, your property or any other person from using it.
//	USE IT ON YOUR OWN RISK.

//	Thankyou
//	Sharjith Nair.

//#############################################################################

#ifndef __GLMATERIAL_H__
#define __GLMATERIAL_H__

static float Default[] = {
	1.000000/2, 0.718750/2, 0.441406/2, 1.000000,
    0.300000, 0.300000, 0.300000, 1.000000,
    1.000000, 1.000000, 1.000000, 1.000000,
    64
};

static float Aluminium[] = {
	0.250000, 0.250000, 0.250000, 1.000000,
    0.400000, 0.400000, 0.400000, 1.000000,
    0.5774597, 0.5774597, 0.5774597, 1.000000,
    25.800003
};

static float Brass[] = {
    0.329412, 0.223529, 0.027451, 1.000000,
    0.780392, 0.568627, 0.113725, 1.000000,
    0.992157, 0.941176, 0.807843, 1.000000,
    27.897400
};

static float Bronze[] = {
    0.212500, 0.127500, 0.054000, 1.000000,
    0.714000, 0.428400, 0.181440, 1.000000,
    0.393548, 0.271906, 0.166721, 1.000000,
    25.600000
};

static float Polished_Bronze[] = {
    0.250000, 0.148000, 0.064750, 1.000000,
    0.400000, 0.236800, 0.103600, 1.000000,
    0.774597, 0.458561, 0.200621, 1.000000,
    76.800003
};

static float Chrome[] = {
    0.250000, 0.250000, 0.250000, 1.000000,
    0.400000, 0.400000, 0.400000, 1.000000,
    0.774597, 0.774597, 0.774597, 1.000000,
    76.800003
};

static float Copper[] = {
    0.191250, 0.073500, 0.022500, 1.000000,
    0.703800, 0.270480, 0.082800, 1.000000,
    0.256777, 0.137622, 0.086014, 1.000000,
    12.800000
};

static float Polished_Copper[] = {
    0.229500, 0.088250, 0.027500, 1.000000,
    0.550800, 0.211800, 0.066000, 1.000000,
    0.580594, 0.223257, 0.069570, 1.000000,
    51.200001
};

static float Gold[] = {
    0.247250, 0.199500, 0.074500, 1.000000,
    0.751640, 0.606480, 0.226480, 1.000000,
    0.628281, 0.555802, 0.366065, 1.000000,
    51.200001
};

static float Polished_Gold[] = {
    0.247250, 0.224500, 0.064500, 1.000000,
    0.346150, 0.314300, 0.090300, 1.000000,
    0.797357, 0.723991, 0.208006, 1.000000,
    83.199997
};

static float Pewter[] = {
    0.105882, 0.058824, 0.113725, 1.000000,
    0.427451, 0.470588, 0.541176, 1.000000,
    0.333333, 0.333333, 0.521569, 1.000000,
    9.846150
};

static float Silver[] = {
    0.192250, 0.192250, 0.192250, 1.000000,
    0.507540, 0.507540, 0.507540, 1.000000,
    0.508273, 0.508273, 0.508273, 1.000000,
    51.200001
};

static float Polished_Silver[] = {
    0.231250, 0.231250, 0.231250, 1.000000,
    0.277500, 0.277500, 0.277500, 1.000000,
    0.773911, 0.773911, 0.773911, 1.000000,
    89.599998
};

static float Steel[] = {
    0.231250, 0.231250, 0.231250, 1.000000,
    0.277500, 0.277500, 0.277500, 1.000000,
    0.973911, 0.973911, 0.973911, 1.000000,
    40.599998
};

static float Emerald[] = {
    0.021500, 0.174500, 0.021500, 0.550000,
    0.075680, 0.614240, 0.075680, 0.550000,
    0.633000, 0.727811, 0.633000, 0.550000,
    76.800003
};

static float Jade[] = {
    0.135000, 0.222500, 0.157500, 0.950000,
    0.540000, 0.890000, 0.630000, 0.950000,
    0.316228, 0.316228, 0.316228, 0.950000,
    12.800000
};

static float Obsidian[] = {
    0.053750, 0.050000, 0.066250, 0.820000,
    0.182750, 0.170000, 0.225250, 0.820000,
    0.332741, 0.328634, 0.346435, 0.820000,
    38.400002
};

static float Pearl[] = {
    0.250000, 0.207250, 0.207250, 0.922000,
    1.000000, 0.829000, 0.829000, 0.922000,
    0.296648, 0.296648, 0.296648, 0.922000,
    11.264000
};

static float Ruby[] = {
    0.174500, 0.011750, 0.011750, 0.550000,
    0.614240, 0.041360, 0.041360, 0.550000,
    0.727811, 0.626959, 0.626959, 0.550000,
    76.800003
};

static float Turquoise[] = {
    0.100000, 0.187250, 0.174500, 0.800000,
    0.396000, 0.741510, 0.691020, 0.800000,
    0.297254, 0.308290, 0.306678, 0.800000,
    12.800000
};

static float Plastic[] = {
    0.500000, 0.500000, 0.500000, 1.000000,
    0.010000, 0.010000, 0.010000, 1.000000,
    0.500000, 0.500000, 0.500000, 1.000000,
    32.000000
};

static float Rubber[] = {
    0.520000, 0.520000, 0.520000, 1.000000,
    0.010000, 0.010000, 0.010000, 1.000000,
    0.400000, 0.400000, 0.400000, 1.000000,
    10.000000
};

static float None[] = {
    0.00000, 0.00000, 0.00000, 0.000000,
    0.00000, 0.00000, 0.00000, 0.000000,
    0.00000, 0.00000, 0.00000, 0.000000,
    0.000000
};

#endif

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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