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StL Data File Viewer

, 5 Mar 2003
A simple StereoLithography data file viewer.
//############################################################################

//  Author:	Sharjith Nair
//  Email:	sharjith_ssn@hotmail.com

// Program:	OpenGL, C++ MFC StereoLithography Data File Viewer Application

//							Important Notice:

//	This Idea and the Application is Copyright(c) Sharjith Nair 2002, 2003.
//	You can freely use it as long as you credit me for it.

//	No guarantee/warranty is given on this app and I will not be responsible 
//	for any damage to you, your property or any other person from using it.
//	USE IT ON YOUR OWN RISK.

//	Thankyou
//	Sharjith Nair.

//#############################################################################

// Line3D.h: interface for the CLine3D class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_LINE3D_H__5EAE9E77_1D1A_426B_A0A5_BF82B65CA45B__INCLUDED_)
#define AFX_LINE3D_H__5EAE9E77_1D1A_426B_A0A5_BF82B65CA45B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Curve.h"
#include "Point3D.h"
#include "Vector3D.h"
#include "OneAxis.h"

class CPoint3D;
class CVector3D;
class COneAxis;

class CLine3D : public CCurve  
{
public:
	CLine3D();
	CLine3D(const CPoint3D&, const CPoint3D&);
	CLine3D(const CPoint3D&, const CVector3D&);
	virtual ~CLine3D();
	virtual void Reverse();
	virtual CPoint3D PointAtPara(const double& par);
	virtual double FirstParameter() const;
	virtual double LastParameter() const;
	virtual bool IsClosed() const;
	bool operator == (const CLine3D& L) const;
	void operator = (const CLine3D& L);
	CVector3D Direction() const;
	COneAxis GetLocation() const;
	CVector3D NormalThrough(const CPoint3D&);
	double Distance(const CPoint3D&);
	CPoint3D StartPoint() const;
	CPoint3D EndPoint() const;
	virtual CCurve* Copy() const;
	virtual void Translate(const COneAxis&, const double&);
	virtual void Translate(double dx, double dy, double dz);
	virtual void Translate(const CVector3D&);
	virtual void Translate(const CPoint3D&, const CPoint3D&);
	virtual void Rotate(const COneAxis&, double);
	virtual void Scale(const CPoint3D&, double);
	virtual void Mirror(const CPoint3D&);
	virtual void Mirror(const COneAxis&);
	virtual void Mirror(const CPlane&);
private:
	CPoint3D startPoint;
	CPoint3D endPoint;
	COneAxis itsLocation;
};

#endif // !defined(AFX_LINE3D_H__5EAE9E77_1D1A_426B_A0A5_BF82B65CA45B__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

About the Author

Sharjith
Engineer Tata Technologies Ltd
India India
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.

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Web03 | 2.8.140709.1 | Last Updated 6 Mar 2003
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