|
//############################################################################
// Author: Sharjith Nair
// Email: sharjith_ssn@hotmail.com
// Program: OpenGL, C++ MFC StereoLithography Data File Viewer Application
// Important Notice:
// This Idea and the Application is Copyright(c) Sharjith Nair 2002, 2003.
// You can freely use it as long as you credit me for it.
// No guarantee/warranty is given on this app and I will not be responsible
// for any damage to you, your property or any other person from using it.
// USE IT ON YOUR OWN RISK.
// Thankyou
// Sharjith Nair.
//#############################################################################
// GLTrihedron.h: interface for the CGLTrihedron class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_GLTRIHEDRON_H__F1DE074D_EC62_4F52_9890_7612816C931B__INCLUDED_)
#define AFX_GLTRIHEDRON_H__F1DE074D_EC62_4F52_9890_7612816C931B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "GLObject.h"
class CGLTrihedron : public CGLObject
{
public:
CGLTrihedron();
CGLTrihedron(GLfloat size);
virtual ~CGLTrihedron();
virtual CGLObject* Copy() const;
virtual void DefineDisplay();
virtual void Display(const GLDisplayMode& = GLWIREFRAME);
virtual void Hilight(const GLDisplayMode&);
void SetSize(GLfloat size);
private:
GLfloat csSize;
static GLuint list;
private:
void DrawText(char* string);
void ComputeBoundLimits();
};
#endif // !defined(AFX_GLTRIHEDRON_H__F1DE074D_EC62_4F52_9890_7612816C931B__INCLUDED_)
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.