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//############################################################################
// Author: Sharjith Nair
// Email: sharjith_ssn@hotmail.com
// Program: OpenGL, C++ MFC StereoLithography Data File Viewer Application
// Important Notice:
// This Idea and the Application is Copyright(c) Sharjith Nair 2002, 2003.
// You can freely use it as long as you credit me for it.
// No guarantee/warranty is given on this app and I will not be responsible
// for any damage to you, your property or any other person from using it.
// USE IT ON YOUR OWN RISK.
// Thankyou
// Sharjith Nair.
//#############################################################################
// OneAxis.h: interface for the COneAxis class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_ONEAXIS_H__78EA474B_0A0E_4FAC_9C7F_F2B760C34538__INCLUDED_)
#define AFX_ONEAXIS_H__78EA474B_0A0E_4FAC_9C7F_F2B760C34538__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Geometry.h"
#include "Point3D.h"
#include "Vector3D.h"
class CPoint3D;
class CVector3D;
class COneAxis : public CGeometry
{
public:
COneAxis();
COneAxis(const CPoint3D& Pos, const CVector3D& Dir);
~COneAxis();
void SetPosition(const CPoint3D& P);
void SetPosition(double x, double y, double z);
void SetDirection(const CVector3D& D);
void SetDirection(double dx, double dy, double dz);
CPoint3D GetPosition() const;
CVector3D GetOrigin() const;
CVector3D GetDirection() const;
bool operator == (const COneAxis&) const;
virtual void Translate(const COneAxis&, const double&);
virtual void Translate(double dx, double dy, double dz);
virtual void Translate(const CVector3D&);
virtual void Translate(const CPoint3D&, const CPoint3D&);
virtual void Rotate(const COneAxis&, double);
virtual void Scale(const CPoint3D&, double);
virtual void Mirror(const CPoint3D&);
virtual void Mirror(const COneAxis&);
virtual void Mirror(const CPlane&);
static COneAxis OX();
static COneAxis OY();
static COneAxis OZ();
private:
CPoint3D Position;
CVector3D Origin;
CVector3D Direction;
};
#endif // !defined(AFX_ONEAXIS_H__78EA474B_0A0E_4FAC_9C7F_F2B760C34538__INCLUDED_)
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Sharjith is a Mechanical Engineer with strong passion for Automobiles, Aircrafts and Software development.