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RaptorDB - The Document Store

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4.96/5 (278 votes)
24 Jul 2019CPOL86 min read 2.3M   16.3K   653  
NoSql, JSON based, Document store database with compiled .net map functions and automatic hybrid bitmap indexing and LINQ query filters (now with standalone Server mode, Backup and Active Restore, Transactions, Server side queries, MonoDroid support, HQ-Branch Replication, working in Linux, .net
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;

namespace RaptorDB
{
    internal class SafeDictionary<TKey, TValue>
    {
        private readonly object _Padlock = new object();
        private readonly Dictionary<TKey, TValue> _Dictionary;

        public SafeDictionary(int capacity)
        {
            _Dictionary = new Dictionary<TKey, TValue>(capacity);
        }

        public SafeDictionary()
        {
            _Dictionary = new Dictionary<TKey, TValue>();
        }

        public bool TryGetValue(TKey key, out TValue value)
        {
            lock (_Padlock)
                return _Dictionary.TryGetValue(key, out value);
        }

        public TValue this[TKey key]
        {
            get
            {
                lock (_Padlock)
                    return _Dictionary[key];
            }
            set
            {
                lock (_Padlock)
                    _Dictionary[key] = value;
            }
        }

        public int Count
        {
            get { lock (_Padlock) return _Dictionary.Count; }
        }

        public ICollection<KeyValuePair<TKey, TValue>> GetList()
        {
            return (ICollection<KeyValuePair<TKey, TValue>>)_Dictionary;
        }

        public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
        {
            return ((ICollection<KeyValuePair<TKey, TValue>>)_Dictionary).GetEnumerator();
        }

        public void Add(TKey key, TValue value)
        {
            lock (_Padlock)
            {
                if (_Dictionary.ContainsKey(key) == false)
                    _Dictionary.Add(key, value);
            }
        }

        public TKey[] Keys()
        {
            lock (_Padlock)
            {
                TKey[] keys = new TKey[_Dictionary.Keys.Count];
                _Dictionary.Keys.CopyTo(keys, 0);
                return keys;
            }
        }

        public bool Remove(TKey key)
        {
            lock (_Padlock)
            {
                return _Dictionary.Remove(key);
            }
        }
    }

    //------------------------------------------------------------------------------------------------------------------

    public static class FastDateTime
    {
        public static TimeSpan LocalUtcOffset;

        public static DateTime Now
        {
            get { return DateTime.UtcNow + LocalUtcOffset; }
        }

        static FastDateTime()
        {
            LocalUtcOffset = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
        }
    }

    //------------------------------------------------------------------------------------------------------------------

    internal static class Helper
    {
        public static MurmurHash2Unsafe MurMur = new MurmurHash2Unsafe();
        public static int CompareMemCmp(byte[] left, byte[] right)
        {
            int c = left.Length;
            if (c > right.Length)
                c = right.Length;
            return memcmp(left, right, c);
        }

        [DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
        private static extern int memcmp(byte[] arr1, byte[] arr2, int cnt);

        internal static unsafe int ToInt32(byte[] value, int startIndex, bool reverse)
        {
            if (reverse)
            {
                byte[] b = new byte[4];
                Buffer.BlockCopy(value, startIndex, b, 0, 4);
                Array.Reverse(b);
                return ToInt32(b, 0);
            }

            return ToInt32(value, startIndex);
        }

        internal static unsafe int ToInt32(byte[] value, int startIndex)
        {
            fixed (byte* numRef = &(value[startIndex]))
            {
                return *((int*)numRef);
            }
        }

        internal static unsafe long ToInt64(byte[] value, int startIndex, bool reverse)
        {
            if (reverse)
            {
                byte[] b = new byte[8];
                Buffer.BlockCopy(value, startIndex, b, 0, 8);
                Array.Reverse(b);
                return ToInt64(b, 0);
            }
            return ToInt64(value, startIndex);
        }

        internal static unsafe long ToInt64(byte[] value, int startIndex)
        {
            fixed (byte* numRef = &(value[startIndex]))
            {
                return *(((long*)numRef));
            }
        }

        internal static unsafe short ToInt16(byte[] value, int startIndex, bool reverse)
        {
            if (reverse)
            {
                byte[] b = new byte[2];
                Buffer.BlockCopy(value, startIndex, b, 0, 2);
                Array.Reverse(b);
                return ToInt16(b, 0);
            }
            return ToInt16(value, startIndex);
        }

        internal static unsafe short ToInt16(byte[] value, int startIndex)
        {
            fixed (byte* numRef = &(value[startIndex]))
            {
                return *(((short*)numRef));
            }
        }

        internal static unsafe byte[] GetBytes(long num, bool reverse)
        {
            byte[] buffer = new byte[8];
            fixed (byte* numRef = buffer)
            {
                *((long*)numRef) = num;
            }
            if (reverse)
                Array.Reverse(buffer);
            return buffer;
        }

        public static unsafe byte[] GetBytes(int num, bool reverse)
        {
            byte[] buffer = new byte[4];
            fixed (byte* numRef = buffer)
            {
                *((int*)numRef) = num;
            }
            if (reverse)
                Array.Reverse(buffer);
            return buffer;
        }

        public static unsafe byte[] GetBytes(short num, bool reverse)
        {
            byte[] buffer = new byte[2];
            fixed (byte* numRef = buffer)
            {
                *((short*)numRef) = num;
            }
            if (reverse)
                Array.Reverse(buffer);
            return buffer;
        }

        internal static byte[] GetBytes(string s)
        {
            return Encoding.UTF8.GetBytes(s);
        }

        internal static string GetString(byte[] buffer, int index, short keylength)
        {
            return Encoding.UTF8.GetString(buffer, index, keylength);
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect -
United Kingdom United Kingdom
Mehdi first started programming when he was 8 on BBC+128k machine in 6512 processor language, after various hardware and software changes he eventually came across .net and c# which he has been using since v1.0.
He is formally educated as a system analyst Industrial engineer, but his programming passion continues.

* Mehdi is the 5th person to get 6 out of 7 Platinum's on Code-Project (13th Jan'12)
* Mehdi is the 3rd person to get 7 out of 7 Platinum's on Code-Project (26th Aug'16)

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