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<?xml version="1.0"?>
<doc>
<assembly>
<name>Microsoft.Practices.Unity.StaticFactory</name>
</assembly>
<members>
<member name="M:Microsoft.Practices.Unity.StaticFactory.FactoryDelegateBuildPlanPolicy.BuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext)">
<summary>
Creates an instance of this build plan's type, or fills
in the existing type if passed in.
</summary>
<param name="context">Context used to build up the object.</param>
</member>
<member name="T:Microsoft.Practices.Unity.StaticFactory.FactoryDelegate">
<summary>
A delegate type used by the static factory extension.
</summary>
<returns>The created object.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.StaticFactory.IStaticFactoryConfiguration">
<summary>
Interface defining the configuration interface exposed by the
Static Factory extension.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.StaticFactory.IStaticFactoryConfiguration.RegisterFactory``1(Microsoft.Practices.Unity.StaticFactory.FactoryDelegate)">
<summary>
Register the given factory delegate to be called when the container is
asked to resolve <typeparamref name="=TTypeToBuild"/>.
</summary>
<typeparam name="TTypeToBuild">Type that will be requested from the container.</typeparam>
<param name="factoryMethod">Delegate to invoke to create the instance.</param>
<returns>The container extension object this method was invoked on.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.StaticFactory.IStaticFactoryConfiguration.RegisterFactory``1(System.String,Microsoft.Practices.Unity.StaticFactory.FactoryDelegate)">
<summary>
Register the given factory delegate to be called when the container is
asked to resolve <typeparamref name="=TTypeToBuild"/> and <paramref name="name"/>.
</summary>
<typeparam name="TTypeToBuild">Type that will be requested from the container.</typeparam>
<param name="name">The name that will be used when requesting to resolve this type.</param>
<param name="factoryMethod">Delegate to invoke to create the instance.</param>
<returns>The container extension object this method was invoked on.</returns>
</member>
<member name="T:Microsoft.Practices.Unity.StaticFactory.StaticFactoryExtension">
<summary>
A <see cref="T:Microsoft.Practices.Unity.UnityContainerExtension"/> that lets you register a
delegate with the container to create an object, rather than calling
the object's constructor.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.StaticFactory.StaticFactoryExtension.Initialize">
<summary>
Initialize this extension. This particular extension requires no
initialization work.
</summary>
</member>
<member name="M:Microsoft.Practices.Unity.StaticFactory.StaticFactoryExtension.RegisterFactory``1(System.String,Microsoft.Practices.Unity.StaticFactory.FactoryDelegate)">
<summary>
Register the given factory delegate to be called when the container is
asked to resolve <typeparamref name="=TTypeToBuild"/> and <paramref name="name"/>.
</summary>
<typeparam name="TTypeToBuild">Type that will be requested from the container.</typeparam>
<param name="name">The name that will be used when requesting to resolve this type.</param>
<param name="factoryMethod">Delegate to invoke to create the instance.</param>
<returns>The container extension object this method was invoked on.</returns>
</member>
<member name="M:Microsoft.Practices.Unity.StaticFactory.StaticFactoryExtension.RegisterFactory``1(Microsoft.Practices.Unity.StaticFactory.FactoryDelegate)">
<summary>
Register the given factory delegate to be called when the container is
asked to resolve <typeparamref name="=TTypeToBuild"/>.
</summary>
<typeparam name="TTypeToBuild">Type that will be requested from the container.</typeparam>
<param name="factoryMethod">Delegate to invoke to create the instance.</param>
<returns>The container extension object this method was invoked on.</returns>
</member>
</members>
</doc>
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Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.
Previously Daniel was a nine-time Microsoft MVP and co-founder of
Outcoder, a Swiss software and consulting company.
Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.
Daniel is the developer behind several acclaimed mobile apps including
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