Click here to Skip to main content
15,886,873 members
Articles / Desktop Programming / WPF

Zip My Code

Rate me:
Please Sign up or sign in to vote.
4.78/5 (17 votes)
20 Dec 2009CPOL3 min read 71.7K   2K   48  
A utility stripping your source code to the essential core and then compressing it to a nice CodeProject article attachment.
// BZip2.cs
//
// Copyright (C) 2001 Mike Krueger
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library.  Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
// 
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module.  An independent module is a module which is not derived from
// or based on this library.  If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so.  If you do not wish to do so, delete this
// exception statement from your version.

using System;
using System.IO;

namespace ICSharpCode.SharpZipLib.BZip2
{
	
	/// <summary>
	/// A helper class to simplify compressing and decompressing streams.
	/// </summary>
	public sealed class BZip2
	{
		/// <summary>
		/// Decompress <paramref name="inStream">input</paramref> writing 
		/// decompressed data to the <paramref name="outStream">output stream</paramref>
		/// </summary>
		/// <param name="inStream">The stream containing data to decompress.</param>
		/// <param name="outStream">The stream to write decompressed data to.</param>
		/// <remarks>Both streams are closed on completion</remarks>
		public static void Decompress(Stream inStream, Stream outStream) 
		{
			if ( inStream == null ) {
				throw new ArgumentNullException("inStream");
			}
			
			if ( outStream == null ) {
				throw new ArgumentNullException("outStream");
			}
			
			using ( outStream ) {
				using ( BZip2InputStream bzis = new BZip2InputStream(inStream) ) {
					int ch = bzis.ReadByte();
					while (ch != -1) {
						outStream.WriteByte((byte)ch);
						ch = bzis.ReadByte();
					}
				}
			}
		}
		
		/// <summary>
		/// Compress <paramref name="inStream">input stream</paramref> sending 
		/// result to <paramref name="outStream">output stream</paramref>
		/// </summary>
		/// <param name="inStream">The stream to compress.</param>
		/// <param name="outStream">The stream to write compressed data to.</param>
		/// <param name="blockSize">The block size to use.</param>
		/// <remarks>Both streams are closed on completion</remarks>
		public static void Compress(Stream inStream, Stream outStream, int blockSize) 
		{			
			if ( inStream == null ) {
				throw new ArgumentNullException("inStream");
			}
			
			if ( outStream == null ) {
				throw new ArgumentNullException("outStream");
			}
			
			using ( inStream ) {
				using (BZip2OutputStream bzos = new BZip2OutputStream(outStream, blockSize)) {
					int ch = inStream.ReadByte();
					while (ch != -1) {
						bzos.WriteByte((byte)ch);
						ch = inStream.ReadByte();
					}
				}
			}
		}

		/// <summary>
		/// Initialise a default instance of this class.
		/// </summary>
		BZip2()
		{
		}
	}
}

/* derived from a file which contained this license :
 * Copyright (c) 1999-2001 Keiron Liddle, Aftex Software
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
*/

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Axis Communications
Sweden Sweden
Got my first computer in the 90's and loved it even though it sounded like a coffeemaker.

Now getting paid for designing cool applications, and drinks the coffee instead of listening to it being made.

Comments and Discussions