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Zip My Code

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20 Dec 2009CPOL3 min read 72K   2K   48  
A utility stripping your source code to the essential core and then compressing it to a nice CodeProject article attachment.
// FastZip.cs
//
// Copyright 2005 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library.  Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
// 
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module.  An independent module is a module which is not derived from
// or based on this library.  If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so.  If you do not wish to do so, delete this
// exception statement from your version.

using System;
using System.IO;
using ICSharpCode.SharpZipLib.Core;

namespace ICSharpCode.SharpZipLib.Zip
{
	/// <summary>
	/// FastZipEvents supports all events applicable to <see cref="FastZip">FastZip</see> operations.
	/// </summary>
	public class FastZipEvents
	{
		/// <summary>
		/// Delegate to invoke when processing directories.
		/// </summary>
		public ProcessDirectoryHandler ProcessDirectory;
		
		/// <summary>
		/// Delegate to invoke when processing files.
		/// </summary>
		public ProcessFileHandler ProcessFile;

		/// <summary>
		/// Delegate to invoke during processing of files.
		/// </summary>
		public ProgressHandler Progress;

		/// <summary>
		/// Delegate to invoke when processing for a file has been completed.
		/// </summary>
		public CompletedFileHandler CompletedFile;
		
		/// <summary>
		/// Delegate to invoke when processing directory failures.
		/// </summary>
		public DirectoryFailureHandler DirectoryFailure;
		
		/// <summary>
		/// Delegate to invoke when processing file failures.
		/// </summary>
		public FileFailureHandler FileFailure;
		
		/// <summary>
		/// Raise the <see cref="DirectoryFailure">directory failure</see> event.
		/// </summary>
		/// <param name="directory">The directory causing the failure.</param>
		/// <param name="e">The exception for this event.</param>
		/// <returns>A boolean indicating if execution should continue or not.</returns>
		public bool OnDirectoryFailure(string directory, Exception e)
		{
			bool result = false;
			DirectoryFailureHandler handler = DirectoryFailure;

			if ( handler != null ) {
				ScanFailureEventArgs args = new ScanFailureEventArgs(directory, e);
				handler(this, args);
				result = args.ContinueRunning;
			}
			return result;
		}
		
		/// <summary>
		/// Raises the <see cref="FileFailure">file failure delegate</see>.
		/// </summary>
		/// <param name="file">The file causing the failure.</param>
		/// <param name="e">The exception for this failure.</param>
		/// <returns>A boolean indicating if execution should continue or not.</returns>
		public bool OnFileFailure(string file, Exception e)
		{
			FileFailureHandler handler = FileFailure;
            bool result = (handler != null);

			if ( result ) {
				ScanFailureEventArgs args = new ScanFailureEventArgs(file, e);
				handler(this, args);
				result = args.ContinueRunning;
			}
			return result;
		}
		
		/// <summary>
		/// Fires the <see cref="ProcessFile">Process File delegate</see>.
		/// </summary>
		/// <param name="file">The file being processed.</param>
		/// <returns>A boolean indicating if execution should continue or not.</returns>
		public bool OnProcessFile(string file)
		{
			bool result = true;
			ProcessFileHandler handler = ProcessFile;

			if ( handler != null ) {
				ScanEventArgs args = new ScanEventArgs(file);
				ProcessFile(this, args);
				result = args.ContinueRunning;
			}
			return result;
		}

		/// <summary>
		/// Fires the CompletedFile delegate
		/// </summary>
		/// <param name="file">The file whose processing has been completed.</param>
		/// <returns>A boolean indicating if execution should continue or not.</returns>
		public bool OnCompletedFile(string file)
		{
			bool result = true;
			CompletedFileHandler handler = CompletedFile;
			if ( handler != null ) {
				ScanEventArgs args = new ScanEventArgs(file);
				handler(this, args);
				result = args.ContinueRunning;
			}
			return result;
		}
		
		/// <summary>
		/// Fires the <see cref="ProcessDirectory">process directory</see> delegate.
		/// </summary>
		/// <param name="directory">The directory being processed.</param>
		/// <param name="hasMatchingFiles">Flag indicating if the directory has matching files as determined by the current filter.</param>
		/// <returns>A <see cref="bool"/> of true if the operation should continue; false otherwise.</returns>
		public bool OnProcessDirectory(string directory, bool hasMatchingFiles)
		{
			bool result = true;
			ProcessDirectoryHandler handler = ProcessDirectory;
			if ( handler != null ) {
				DirectoryEventArgs args = new DirectoryEventArgs(directory, hasMatchingFiles);
				handler(this, args);
				result = args.ContinueRunning;
			}
			return result;
		}

		/// <summary>
		/// The minimum timespan between <see cref="Progress"/> events.
		/// </summary>
		/// <value>The minimum period of time between <see cref="Progress"/> events.</value>
		/// <seealso cref="Progress"/>
		public TimeSpan ProgressInterval
		{
			get { return progressInterval_; }
			set { progressInterval_ = value; }
		}

		#region Instance Fields
		TimeSpan progressInterval_ = TimeSpan.FromSeconds(3);
		#endregion
	}
	
	/// <summary>
	/// FastZip provides facilities for creating and extracting zip files.
	/// </summary>
	public class FastZip
	{
		#region Enumerations
		/// <summary>
		/// Defines the desired handling when overwriting files during extraction.
		/// </summary>
		public enum Overwrite 
		{
			/// <summary>
			/// Prompt the user to confirm overwriting
			/// </summary>
			Prompt,
			/// <summary>
			/// Never overwrite files.
			/// </summary>
			Never,
			/// <summary>
			/// Always overwrite files.
			/// </summary>
			Always
		}
		#endregion
		
		#region Constructors
		/// <summary>
		/// Initialise a default instance of <see cref="FastZip"/>.
		/// </summary>
		public FastZip()
		{
		}

		/// <summary>
		/// Initialise a new instance of <see cref="FastZip"/>
		/// </summary>
		/// <param name="events">The <see cref="FastZipEvents">events</see> to use during operations.</param>
		public FastZip(FastZipEvents events)
		{
			events_ = events;
		}
		#endregion
		
		#region Properties
		/// <summary>
		/// Get/set a value indicating wether empty directories should be created.
		/// </summary>
		public bool CreateEmptyDirectories
		{
			get { return createEmptyDirectories_; }
			set { createEmptyDirectories_ = value; }
		}

#if !NETCF_1_0
		/// <summary>
		/// Get / set the password value.
		/// </summary>
		public string Password
		{
			get { return password_; }
			set { password_ = value; }
		}
#endif

		/// <summary>
		/// Get or set the <see cref="INameTransform"></see> active when creating Zip files.
		/// </summary>
		/// <seealso cref="EntryFactory"></seealso>
		public INameTransform NameTransform
		{
			get { return entryFactory_.NameTransform; }
			set {
				entryFactory_.NameTransform = value;
			}
		}

		/// <summary>
		/// Get or set the <see cref="IEntryFactory"></see> active when creating Zip files.
		/// </summary>
		public IEntryFactory EntryFactory
		{
			get { return entryFactory_; }
			set {
				if ( value == null ) {
					entryFactory_ = new ZipEntryFactory();
				}
				else {
					entryFactory_ = value;
				}
			}
		}
		
		/// <summary>
		/// Gets or sets the setting for <see cref="UseZip64">Zip64 handling when writing.</see>
		/// </summary>
        /// <remarks>
        /// The default value is dynamic which is not backwards compatible with old
        /// programs and can cause problems with XP's built in compression which cant
        /// read Zip64 archives. However it does avoid the situation were a large file
        /// is added and cannot be completed correctly.
        /// NOTE: Setting the size for entries before they are added is the best solution!
        /// By default the EntryFactory used by FastZip will set fhe file size.
        /// </remarks>
		public UseZip64 UseZip64
		{
			get { return useZip64_; }
			set { useZip64_ = value; }
		}
		
		/// <summary>
		/// Get/set a value indicating wether file dates and times should 
		/// be restored when extracting files from an archive.
		/// </summary>
		/// <remarks>The default value is false.</remarks>
		public bool RestoreDateTimeOnExtract
		{
			get {
				return restoreDateTimeOnExtract_;
			}
			set {
				restoreDateTimeOnExtract_ = value;
			}
		}
		
		/// <summary>
		/// Get/set a value indicating wether file attributes should
		/// be restored during extract operations
		/// </summary>
		public bool RestoreAttributesOnExtract
		{
			get { return restoreAttributesOnExtract_; }
			set { restoreAttributesOnExtract_ = value; }
		}
		#endregion
		
		#region Delegates
		/// <summary>
		/// Delegate called when confirming overwriting of files.
		/// </summary>
		public delegate bool ConfirmOverwriteDelegate(string fileName);
		#endregion
		
		#region CreateZip
		/// <summary>
		/// Create a zip file.
		/// </summary>
		/// <param name="zipFileName">The name of the zip file to create.</param>
		/// <param name="sourceDirectory">The directory to source files from.</param>
		/// <param name="recurse">True to recurse directories, false for no recursion.</param>
		/// <param name="fileFilter">The <see cref="PathFilter">file filter</see> to apply.</param>
		/// <param name="directoryFilter">The <see cref="PathFilter">directory filter</see> to apply.</param>
		public void CreateZip(string zipFileName, string sourceDirectory, 
			bool recurse, string fileFilter, string directoryFilter)
		{
			CreateZip(File.Create(zipFileName), sourceDirectory, recurse, fileFilter, directoryFilter);
		}
		
		/// <summary>
		/// Create a zip file/archive.
		/// </summary>
		/// <param name="zipFileName">The name of the zip file to create.</param>
		/// <param name="sourceDirectory">The directory to obtain files and directories from.</param>
		/// <param name="recurse">True to recurse directories, false for no recursion.</param>
		/// <param name="fileFilter">The file filter to apply.</param>
		public void CreateZip(string zipFileName, string sourceDirectory, bool recurse, string fileFilter)
		{
			CreateZip(File.Create(zipFileName), sourceDirectory, recurse, fileFilter, null);
		}

		/// <summary>
		/// Create a zip archive sending output to the <paramref name="outputStream"/> passed.
		/// </summary>
		/// <param name="outputStream">The stream to write archive data to.</param>
		/// <param name="sourceDirectory">The directory to source files from.</param>
		/// <param name="recurse">True to recurse directories, false for no recursion.</param>
		/// <param name="fileFilter">The <see cref="PathFilter">file filter</see> to apply.</param>
		/// <param name="directoryFilter">The <see cref="PathFilter">directory filter</see> to apply.</param>
		public void CreateZip(Stream outputStream, string sourceDirectory, bool recurse, string fileFilter, string directoryFilter)
		{
			NameTransform = new ZipNameTransform(sourceDirectory);
			sourceDirectory_ = sourceDirectory;

			using ( outputStream_ = new ZipOutputStream(outputStream) ) {

#if !NETCF_1_0
				if ( password_ != null ) {
					outputStream_.Password = password_;
				}
#endif

				outputStream_.UseZip64 = UseZip64;
				FileSystemScanner scanner = new FileSystemScanner(fileFilter, directoryFilter);
				scanner.ProcessFile += new ProcessFileHandler(ProcessFile);
				if ( this.CreateEmptyDirectories ) {
					scanner.ProcessDirectory += new ProcessDirectoryHandler(ProcessDirectory);
				}
				
				if (events_ != null) {
					if ( events_.FileFailure != null ) {
						scanner.FileFailure += events_.FileFailure;
					}

					if ( events_.DirectoryFailure != null ) {
						scanner.DirectoryFailure += events_.DirectoryFailure;
					}
				}

				scanner.Scan(sourceDirectory, recurse);
			}
		}

		#endregion
		
		#region ExtractZip
		/// <summary>
		/// Extract the contents of a zip file.
		/// </summary>
		/// <param name="zipFileName">The zip file to extract from.</param>
		/// <param name="targetDirectory">The directory to save extracted information in.</param>
		/// <param name="fileFilter">A filter to apply to files.</param>
		public void ExtractZip(string zipFileName, string targetDirectory, string fileFilter) 
		{
			ExtractZip(zipFileName, targetDirectory, Overwrite.Always, null, fileFilter, null, restoreDateTimeOnExtract_);
		}
		
		/// <summary>
		/// Extract the contents of a zip file.
		/// </summary>
		/// <param name="zipFileName">The zip file to extract from.</param>
		/// <param name="targetDirectory">The directory to save extracted information in.</param>
		/// <param name="overwrite">The style of <see cref="Overwrite">overwriting</see> to apply.</param>
		/// <param name="confirmDelegate">A delegate to invoke when confirming overwriting.</param>
		/// <param name="fileFilter">A filter to apply to files.</param>
		/// <param name="directoryFilter">A filter to apply to directories.</param>
		/// <param name="restoreDateTime">Flag indicating wether to restore the date and time for extracted files.</param>
		public void ExtractZip(string zipFileName, string targetDirectory, 
							   Overwrite overwrite, ConfirmOverwriteDelegate confirmDelegate, 
							   string fileFilter, string directoryFilter, bool restoreDateTime)
		{
			if ( (overwrite == Overwrite.Prompt) && (confirmDelegate == null) ) {
				throw new ArgumentNullException("confirmDelegate");
			}

			continueRunning_ = true;
			overwrite_ = overwrite;
			confirmDelegate_ = confirmDelegate;
			extractNameTransform_ = new WindowsNameTransform(targetDirectory);
			
			fileFilter_ = new NameFilter(fileFilter);
			directoryFilter_ = new NameFilter(directoryFilter);
			restoreDateTimeOnExtract_ = restoreDateTime;
			
			using ( zipFile_ = new ZipFile(zipFileName) ) {

#if !NETCF_1_0
				if (password_ != null) {
					zipFile_.Password = password_;
				}
#endif

				System.Collections.IEnumerator enumerator = zipFile_.GetEnumerator();
				while ( continueRunning_ && enumerator.MoveNext()) {
					ZipEntry entry = (ZipEntry) enumerator.Current;
					if ( entry.IsFile )
					{
                        // TODO Path.GetDirectory can fail here on invalid characters.
						if ( directoryFilter_.IsMatch(Path.GetDirectoryName(entry.Name)) && fileFilter_.IsMatch(entry.Name) ) {
							ExtractEntry(entry);
						}
					}
					else if ( entry.IsDirectory ) {
						if ( directoryFilter_.IsMatch(entry.Name) && CreateEmptyDirectories ) {
							ExtractEntry(entry);
						}
					}
					else {
						// Do nothing for volume labels etc...
					}
				}
			}
		}
		#endregion
		
		#region Internal Processing
		void ProcessDirectory(object sender, DirectoryEventArgs e)
		{
			if ( !e.HasMatchingFiles && CreateEmptyDirectories ) {
				if ( events_ != null ) {
					events_.OnProcessDirectory(e.Name, e.HasMatchingFiles);
				}
				
				if ( e.ContinueRunning ) {
					if (e.Name != sourceDirectory_) {
						ZipEntry entry = entryFactory_.MakeDirectoryEntry(e.Name);
						outputStream_.PutNextEntry(entry);
					}
				}
			}
		}
		
		void ProcessFile(object sender, ScanEventArgs e)
		{
			if ( (events_ != null) && (events_.ProcessFile != null) ) {
				events_.ProcessFile(sender, e);
			}
			
			if ( e.ContinueRunning ) {
				using( FileStream stream=File.OpenRead(e.Name) ) {
					ZipEntry entry=entryFactory_.MakeFileEntry(e.Name);
					outputStream_.PutNextEntry(entry);
					AddFileContents(e.Name, stream);
				}
			}
		}

		void AddFileContents(string name, Stream stream)
		{
			if( stream==null ) {
				throw new ArgumentNullException("stream");
			}

			if( buffer_==null ) {
				buffer_=new byte[4096];
			}

			if( (events_!=null)&&(events_.Progress!=null) ) {
				StreamUtils.Copy(stream, outputStream_, buffer_,
					events_.Progress, events_.ProgressInterval, this, name);
			}
			else {
				StreamUtils.Copy(stream, outputStream_, buffer_);
			}

			if( events_!=null ) {
				continueRunning_=events_.OnCompletedFile(name);
			}
		}

		void ExtractFileEntry(ZipEntry entry, string targetName)
		{
			bool proceed = true;
			if ( overwrite_ != Overwrite.Always ) {
				if ( File.Exists(targetName) ) {
					if ( (overwrite_ == Overwrite.Prompt) && (confirmDelegate_ != null) ) {
						proceed = confirmDelegate_(targetName);
					}
					else {
						proceed = false;
					}
				}
			}
			
			if ( proceed ) {
				if ( events_ != null ) {
					continueRunning_ = events_.OnProcessFile(entry.Name);
				}
			
				if ( continueRunning_ ) {
					try {
						using ( FileStream outputStream = File.Create(targetName) ) {
							if ( buffer_ == null ) {
								buffer_ = new byte[4096];
							}
							if ((events_ != null) && (events_.Progress != null))
							{
								StreamUtils.Copy(zipFile_.GetInputStream(entry), outputStream, buffer_,
									events_.Progress, events_.ProgressInterval, this, entry.Name, entry.Size);
							}
							else
							{
								StreamUtils.Copy(zipFile_.GetInputStream(entry), outputStream, buffer_);
							}
							
							if (events_ != null) {
								continueRunning_ = events_.OnCompletedFile(entry.Name);
							}
						}

#if !NETCF_1_0 && !NETCF_2_0
						if ( restoreDateTimeOnExtract_ ) {
							File.SetLastWriteTime(targetName, entry.DateTime);
						}
						
						if ( RestoreAttributesOnExtract && entry.IsDOSEntry && (entry.ExternalFileAttributes != -1)) {
							FileAttributes fileAttributes = (FileAttributes) entry.ExternalFileAttributes;
							// TODO: FastZip - Setting of other file attributes on extraction is a little trickier.
							fileAttributes &= (FileAttributes.Archive | FileAttributes.Normal | FileAttributes.ReadOnly | FileAttributes.Hidden);
							File.SetAttributes(targetName, fileAttributes);
						}
#endif						
					}
					catch(Exception ex) {
						if ( events_ != null ) {
							continueRunning_ = events_.OnFileFailure(targetName, ex);
						}
						else {
                            continueRunning_ = false;
                            throw;
						}
					}
				}
			}
		}

		void ExtractEntry(ZipEntry entry)
		{
			bool doExtraction = entry.IsCompressionMethodSupported();
			string targetName = entry.Name;
			
			if ( doExtraction ) {
				if ( entry.IsFile ) {
					targetName = extractNameTransform_.TransformFile(targetName);
				}
				else if ( entry.IsDirectory ) {
					targetName = extractNameTransform_.TransformDirectory(targetName);
				}
				
				doExtraction = !((targetName == null) || (targetName.Length == 0));
			}
			
			// TODO: Fire delegate/throw exception were compression method not supported, or name is invalid?

			string dirName = null;
			
			if ( doExtraction ) {
					if ( entry.IsDirectory ) {
						dirName = targetName;
					}
					else {
						dirName = Path.GetDirectoryName(Path.GetFullPath(targetName));
					}
			}
			
			if ( doExtraction && !Directory.Exists(dirName) ) {
				if ( !entry.IsDirectory || CreateEmptyDirectories ) {
					try {
						Directory.CreateDirectory(dirName);
					}
					catch (Exception ex) {
						doExtraction = false;
						if ( events_ != null ) {
							if ( entry.IsDirectory ) {
								continueRunning_ = events_.OnDirectoryFailure(targetName, ex);
							}
							else {
								continueRunning_ = events_.OnFileFailure(targetName, ex);
							}
						}
						else {
							continueRunning_ = false;
                            throw;
						}
					}
				}
			}
			
			if ( doExtraction && entry.IsFile ) {
				ExtractFileEntry(entry, targetName);
			}
		}

		static int MakeExternalAttributes(FileInfo info)
		{
			return (int)info.Attributes;
		}
		
#if NET_1_0 || NET_1_1 || NETCF_1_0
		static bool NameIsValid(string name)
		{
			return (name != null) &&
				(name.Length > 0) &&
				(name.IndexOfAny(Path.InvalidPathChars) < 0);
		}
#else
		static bool NameIsValid(string name)
		{
			return (name != null) &&
				(name.Length > 0) &&
				(name.IndexOfAny(Path.GetInvalidPathChars()) < 0);
		}
#endif
		#endregion
		
		#region Instance Fields
		bool continueRunning_;
		byte[] buffer_;
		ZipOutputStream outputStream_;
		ZipFile zipFile_;
		string sourceDirectory_;
		NameFilter fileFilter_;
		NameFilter directoryFilter_;
		Overwrite overwrite_;
		ConfirmOverwriteDelegate confirmDelegate_;
		
		bool restoreDateTimeOnExtract_;
		bool restoreAttributesOnExtract_;
		bool createEmptyDirectories_;
		FastZipEvents events_;
		IEntryFactory entryFactory_ = new ZipEntryFactory();
		INameTransform extractNameTransform_;
		UseZip64 useZip64_=UseZip64.Dynamic;
		
#if !NETCF_1_0
		string password_;
#endif	

		#endregion
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Axis Communications
Sweden Sweden
Got my first computer in the 90's and loved it even though it sounded like a coffeemaker.

Now getting paid for designing cool applications, and drinks the coffee instead of listening to it being made.

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