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Propagator in C# - An Alternative to the Observer Design Pattern

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13 Jul 2009CPOL9 min read 55.6K   368   53  
Re-usable implementation of the Propagator Design Pattern in C#, a potentially more powerful alternative to the well-known Observer Design Pattern.
// Martijn Boeker, July 14, 2009
// License: The Code Project Open License (CPOL) 1.02

using MB.Propagators;
using System.Drawing;

namespace PropagatorDemo
{
    /// <summary>
    /// Represents a change of color.
    /// </summary>
    public class ColorChange : StateChange
    {
        /// <summary>
        /// ID of state change.
        /// </summary>
        public const int ID = (int) DemoStateChanges.ColorChangeID;

        /// <summary>
        /// New color.
        /// </summary>
        private Color _color;

        /// <summary>
        /// Constructor.
        /// </summary>
        /// <param name="color">New color.</param>
        public ColorChange(Color color)
            : base(ID)
        {
            _color = color;
        }

        /// <summary>
        /// Get new color.
        /// </summary>
        public Color Color
        {
            get
            {
                return _color;
            }
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Phi International
Canada Canada
Grew up in Amsterdam, now living in downtown Vancouver. There are definitely more mountains here.

My first internship was with the first company in the Netherlands to teach C++ (www.datasim.nl). During this internship I got to know Object Oriented Design, which kept my interest until this day. In the mean time, I have worked for different companies in the Netherlands and Canada. I have done most of my recent work in C#, developing Database/Web/Desktop applications.

I am currently working as a freelance Software Developer for PHI International in Amsterdam.

The CodeProject rocks!

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