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Design and Implementation of a High-performance TCP/IP Communications Library

, 22 Jul 2009 CPOL
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.
CommunicationsLibraryForCodeProject.zip
Interfaces
Basic
Collections
Communication
ControlAndChangeNotification
EntityAndAbility
IntentionStateAction
Objects
Parameters
PluginInterfaces
Properties
Logging
Properties
Settings.settings
TestCommunicationsWinforms
Properties
Settings.settings
ThreadSafeObjects
BrainTechLLC.ThreadSafeObjects.csproj.user
Cache
Interfaces
Properties
Settings.settings
CommunicationsLibrary
Properties
Settings.settings
Protocols
Extensions
Properties
GameIndependentInterfaces
Properties
HyperTypeDescriptor
Properties
bin
Debug
TestCommunicationsWinforms.vshost.exe

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

owen654321
Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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